Jump to content
The Lotus Eaters: Share Bug Reports and Feedback Here! ×
The Lotus Eaters: Known Issues ×

PS4 - Shader/Fog fails to match skybox, creates awful contrast


(PSN)Wudustan
 Share

Recommended Posts

When in tilesets that have distant objects rendered with LOD fog etc. the shader fails to match the colour of the object against the skybox and results in the kind of mistmatch as shown below. This can be replicated in a number of tilesets. I believe this is associated with the colour correction option. With the incoming graphics upgrades as implied by Steve, would it be possible to address this issue?

Link to screenshots

Link to comment
Share on other sites

 Share

×
×
  • Create New...