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Alternative Survival


SunsetChaos
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I feel we should have some kind of high replayability mix of survival/defensive game mode (let's call it horde mode) like CoD zombies, Left 4 Dead 2, Killing Floor, etc. where you actually try to survive and have a sense of desperation and fear of the horde, without having to worry about running out of oxygen or killing enough for oxygen packs or whatever.  And similar to Left 4 Dead 2, we should have occasional variants to the horde appearing such as our version of the Tank, Juggernaut and of course Juggernaut Behemoth.

Being able to barricade and hole up some place would be nice too. Fixing up barricades, blocking up routes, opening and shutting/locking doors, etc. Activating traps like laser doors, electric hallway/floor, vacuum room, explosive caches, etc. Of course, it'll depend on the maps. There could be small cramp maps (like a building?) for camping/barricading survival. Medium size maps for running around evading the hordes. Large maps to advance area by area.

Instead of playing as the warframe, we'd have to play as our vulnerable operator without any warframe powers or mobility, no bullet jumping, just sprinting/sliding/rolling. Maybe not even wallclimbing, just put up ladders or whatever.

To deal with the scaling, instead of infinite time, make it a timer so that we try to survive for 30 minutes until extraction, which puts a cap to the scaling. Maybe multiple modes of difficulty, 15/30/60 minutes. While we're at it, let there be a regular squad size mode and even a raid size mode with increased difficulty.

Obviously, it gets harder as time passes and not every squad can make it. In fact, it should be challenging enough such that everyone should not always succeed. We can revive fallen teammates, but once dead we shouldn't be able to revive for like 5 minutes or even a permanent death. Teamwork and sticking together should be strongly encouraged.

It's called horde mode............ because it's hard.

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