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[Warframe Concept] Changeling


ThunderKitsune
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This is just a little random idea I had, so what do you guys think?

I'll draw a design when I next get some free time. I'm thinking something like the D&D version.

Stats
Health: 90
Shields: 125
Armour: 75
Power: 150
Sprint Speed: 1.00

Passive
Gains 0.2 energy per second while Taken Form is active.

Power 1
    Take Form - 25 Energy

Spoiler

Takes on the form of the target and is able to walk in-front of enemies without alerting them. However, if form taken is Corpus, Girneer will still attack, even if Grineer are friendly.
    Last til end of mission or deactivated.
    When used while aiming at a new target, will take new targets form instead of deactivating.
    Movement speed reduced to match targets walking speed.
    Sprinting or using weapons brakes form.
    Can stealth kill without braking form.
    Range: 25/30/35/40 meters. Effected by Power Range mods.
    Cast time: 2 seconds.
    Can not take form of bosses. Bosses can also see through the disguise.

Power 2
    Changeling Projection - 75 Energy

Spoiler

Target will take your current form for 5/10/15/20 Seconds. Effected by Power Duration mods.
    Range: 25/30/35/40 meters. Effected by Power Range mods.
    Can be used on allies to give them your current form for double duration. Rules for Taken Form applies to allies.
    Cast time: 1 seconds.
    Can not be used on bosses.

Power 3
    Changeling Trap - 15 Energy

Spoiler

Take form of a locker, container or resource cluster.
    Movement speed reduced by 90%.
    Consumes 2 energy per second. Effected by Power Efficiency mods.
    Draws one enemy within 5/10/15/20 meters towards player. Effected by Power Range mods.
    When enemy is near, can perform a stealth kill, but brakes form.
    Cast time: 1.5 seconds.

Power 4
    Changeling Chaos - 100 Energy

Spoiler

All enemies within 25/30/35/40 meters will change into a random enemy from another faction. Effected by Power Range mods.
    Lasts for 10/20/30/40 seconds. Effected by Power Duration mods.
    Enemy armour reduced by 20%/30%/40%/50% Effected by Power Strength mods.
    Enemy health reduced by 10%/15%/20%/25% Effected by Power Strength mods.
    Enemy attack increased by 10%/15%/20%/25% Effected by Power Strength mods.
    Cast time: 2 seconds.
    Does not effect bosses.

Power names are a work in progress.

Edited by ThunderKitsune
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Wait, what? Why would we want to transform into Grineer/ Corpus?

Also the 4th ability sounds like it could cause a lot of problems, primarily to your squadmates. Suddenly the weapons they have modded for Grineer would no longer be useful against infested or corpus. Also, this could bring in things like Sentients, or Juggernauts, or Index fighters, things I'd rather not run into in a normal mission just because someone felt like there wasn't enough RNG in the game.

 

 

Edited by Rehtael7
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On 21/11/2016 at 10:37 AM, Rehtael7 said:

Wait, what? Why would we want to transform into Grineer/ Corpus?

Also the 4th ability sounds like it could cause a lot of problems, primarily to your squadmates. Suddenly the weapons they have modded for Grineer would no longer be useful against infested or corpus. Also, this could bring in things like Sentients, or Juggernauts, or Index fighters, things I'd rather not run into in a normal mission just because someone felt like there wasn't enough RNG in the game.

For fun I guess. Get some sneaky stealth kills in.

 

I do see your point with the 4th ability. My idea was for them to turn into basic everyday enemies with no stat changes, and only from Grineer, Corpus or Infested. I guess I should of been more clear on that.

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