Oraxidius Posted November 27, 2016 Share Posted November 27, 2016 (edited) Client: x64 OS (observed on): Win7 x64 PRO Win8.1 x64 PRO Win10 x64 PRO Reproduction steps: Open the menu Select OPTIONS -> Customize Key Bindings Bind both "Secondary Fire" and "Melee Block" to the same button (i.e. Mouse Button 3) Enter any mission or the Simulacrum Press the "Secondary Fire" button when the primary weapon is selected Hold down the "Melee Block" button when the melee weapon is selected Expected results: Pressing "Secondary Fire" when the primary weapon is selected activates the weapon's secondary fire mode Holding down the "Melee Block" button when the melee weapon is selected causes the melee weapon to block Actual results: Pressing "Secondary Fire" when the primary weapon is selected activates the weapon's secondary fire mode Holding down the "Melee Block" button when the melee weapon is selected DOES NOT CAUSE the melee weapon to block First observed: Specters of the Rail, initial update (this used to work properly before that update) Notes: If the "Melee Block" has a second, different key binding, the second one works properly Edited November 27, 2016 by Oraxidius Link to comment Share on other sites More sharing options...
Oraxidius Posted December 17, 2016 Author Share Posted December 17, 2016 Please let me know if anyone can reproduce this. Link to comment Share on other sites More sharing options...
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