Parrow89 Posted July 4, 2013 Share Posted July 4, 2013 Hey all just was trying out the new Rhino changes and I noticed that I roar I can hear me roar but I can't see how close my team needs to be to me or how long the ability lasts. I get no visual cues for this ability what-so-ever. Anyone else having these issues? Link to comment Share on other sites More sharing options...
Namacyst Posted July 5, 2013 Share Posted July 5, 2013 Working as intended.. sadly. Link to comment Share on other sites More sharing options...
Parrow89 Posted July 5, 2013 Author Share Posted July 5, 2013 Ok so had the idea with my buddies. What if when Rhino roared a red bubble appeared like when the ancient healers heal. Then all members affected glow red, classic coloring damage buff= red. Link to comment Share on other sites More sharing options...
Mickey1779 Posted July 5, 2013 Share Posted July 5, 2013 With AOE abilities like this and Volt's Speed it would be nice to either have • an opaque circle on your mini map so you can see if members are in range or • a numerical indicator on the power showing the number of people it will affect. 1 to 4. Link to comment Share on other sites More sharing options...
Parrow89 Posted July 5, 2013 Author Share Posted July 5, 2013 With AOE abilities like this and Volt's Speed it would be nice to either have • an opaque circle on your mini map so you can see if members are in range or • a numerical indicator on the power showing the number of people it will affect. 1 to 4. I like either idea, still needs a visual cue so we can see when it wears off so we can reapply it. Link to comment Share on other sites More sharing options...
Arimis Posted July 5, 2013 Share Posted July 5, 2013 Ok so had the idea with my buddies. What if when Rhino roared a red bubble appeared like when the ancient healers heal. Then all members affected glow red, classic coloring damage buff= red. this would definitely be helpful as for the roar as an ability itself still unsure how I feel about it, but at least Rhino's ult Rhino Stomp is now more than just a slow motion knock down and he can help with a little buff one thing that should be added to it should work like Loki's Decoy especially with it still requiring 75 power...should have the damage buff on allies and pull agro from enemies Link to comment Share on other sites More sharing options...
Chuey Posted July 5, 2013 Share Posted July 5, 2013 (edited) I did some testing on Roar to get an accurate timer on its duration. A Rank 3 Roar lasts for 15 seconds and the mod 'Continuity' works with Roar as well. Edited July 5, 2013 by Chuey Link to comment Share on other sites More sharing options...
Parrow89 Posted July 5, 2013 Author Share Posted July 5, 2013 I did some testing on Roar to get an accurate timer on its duration. Seems to last for 15 seconds and the mod 'Continuity' works with Roar as well. Now is that for Rank 0 or Rank 3? Link to comment Share on other sites More sharing options...
Chuey Posted July 5, 2013 Share Posted July 5, 2013 Now is that for Rank 0 or Rank 3? Rank 3 Link to comment Share on other sites More sharing options...
Optimum_Magic Posted July 5, 2013 Share Posted July 5, 2013 hmm I dont know, I like it but i dont, i feel they should make more support based skills, but at the same time, i feel that my rhino is the only real support base out there now, so i would like some way they change some frames in a support way... Link to comment Share on other sites More sharing options...
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