I've been using this Inaros for sorties for a bit now, and it's been extremely durable. I figured I'd throw it up here to see if there's any way to improve upon it.
Loadout Thoughts
I'm using Naramon mostly because it's what went well with Excalibur, but it also synergizes well with a Covert Lethality dagger.
The main loadout for Inaros is built around the thought of "I will not die". It has proven itself to do just that, especially with the 4k HP. Rage allows you to completely ignore your energy pool because you will (most likely) take enough damage and generate enough energy throughout the course of the mission. Stretch gives you enough range to make Dessication and Darude useful, while the rest of the mods allow you to essentially ignore knockdown and status effects - provided you aren't being stupid about it >.>
Hek is a very easy to put together, strong weapon, which is why it's been my de facto sortie primary, but any other high damage primary can be used.
Akstilleto Prime is crucial here, because it's got solid single target DPS, and it also strips armor **VERY** fast because it's a crit/status build. Yes, it's a primed item, but it's also arguably one of the best secondaries in the game at the moment.
Karyst can be any dagger with Covert Lethality - which is also going to be another way for you to heal yourself. I chose Karyst half for Fashion Frame reasons, half for it's unique damage type. Covert Lethality + Naramon has allowed me to easily take down the 100 Eximus Stronghold minions, with the build being strong enough to slog through that mess.
Carrier Prime doesn't have a weapon because you don't want it to draw aggro - which means improved survival for a free ammo mutation mod (useful with Akstilleto Prime), and also Medi-Ray which heals for an absurd amount of HP on this build. Guardian is useless on Inaros, but that's included because it's useful on every other warframe, and I have no idea what else to put in that slot. While the Carrier can be used instead of Carrier Prime, Carrier Prime's so much beefier than the normal version, it's worth taking the time to acquire.
Abilities Dessication
Use whenever you'd like to stun stuff in front of you, combos well with Karyst to start taking down enemies.
Devour
I never use this ability
Sandstorm Darude
For example, if you have a teammate down, and you're getting swarmed, Darude to buy your teammates time to get everyone back on their feet.
Scarab Storm
At the start of the mission, if you are fighting Grineer or Infested, use Scarab Storm until you have about 3k HP, wait until you regen HP above 3k, and then get the Scarab Storm buff to 100%. Never touch Scarab Storm again - and try to avoid falling into a pit, as that will remove the buff. Do not use this ability fighting the Corpus or Orokin, because you will be bubble diving to shoot the bubble spawners in the face at point blank range.
Question
Almagnus1
I've been using this Inaros for sorties for a bit now, and it's been extremely durable. I figured I'd throw it up here to see if there's any way to improve upon it.
School: Naramon
Inaros
http://warframe-builder.com/Warframes/Builder/Inaros/t_30_4434000033_2-0-10-4-6-5-10-7-5-13-2-3-19-1-10-27-9-3-34-8-5-59-5-3-418-3-5-544-4-5_2-6-19-7-13-7-418-6-544-11-59-9-4-9-10-9-34-14-27-5_0/en/1-0-45
Hek
http://warframe-builder.com/Primary_Weapons/Builder/Hek/t_30_22200330_167-7-3-170-5-5-175-6-5-178-1-5-190-3-5-365-4-3-482-0-10-546-2-5_482-7-178-8-546-6-190-9-365-7-170-6-175-6-167-9/en/2-0-31
For a budget version, use the normal version of the primed mods.
Akstilleto Prime
http://warframe-builder.com/Secondary_Weapons/Builder/Akstiletto_Prime/t_30_02222003_193-0-5-204-3-10-206-4-5-212-5-3-263-6-3-487-7-10-543-1-10-605-2-10_193-11-543-6-605-7-204-7-206-6-212-7-263-7-487-8/en/3-0-80
Budget Version: http://warframe-builder.com/Secondary_Weapons/Builder/Akstiletto_Prime/t_30_02222030_193-0-5-195-6-5-204-3-10-206-4-5-211-1-5-212-5-3-222-2-5-328-7-3_193-11-211-5-222-5-204-7-206-6-212-7-195-6-328-7/en/3-0-80
Karyst
http://warframe-builder.com/Melee_Weapons/Builder/Karyst/t_30_322000002_238-5-3-240-6-3-241-0-5-245-7-5-251-4-5-298-8-3-557-2-3-729-3-10-733-1-10_241-6-733-7-557-7-729-14-251-11-238-7-240-7-245-11-298-10/en/4-0-6
For a budget version, use the normal version of the primed mods.
Carrier Prime
http://warframe-builder.com/Sentinels/Builder/Carrier_Prime/t_30_5004554445_268-0-5-275-6-10-276-1-0-277-9-5-283-8-10-284-7-10-289-3-10-545-2-5-742-4-5-770-5-5_268-4-276-4-545-11-289-8-742-3-770-4-275-7-284-6-283-7-277-4/en/11-0-12
Loadout Thoughts
I'm using Naramon mostly because it's what went well with Excalibur, but it also synergizes well with a Covert Lethality dagger.
The main loadout for Inaros is built around the thought of "I will not die". It has proven itself to do just that, especially with the 4k HP. Rage allows you to completely ignore your energy pool because you will (most likely) take enough damage and generate enough energy throughout the course of the mission. Stretch gives you enough range to make Dessication and Darude useful, while the rest of the mods allow you to essentially ignore knockdown and status effects - provided you aren't being stupid about it >.>
Hek is a very easy to put together, strong weapon, which is why it's been my de facto sortie primary, but any other high damage primary can be used.
Akstilleto Prime is crucial here, because it's got solid single target DPS, and it also strips armor **VERY** fast because it's a crit/status build. Yes, it's a primed item, but it's also arguably one of the best secondaries in the game at the moment.
Karyst can be any dagger with Covert Lethality - which is also going to be another way for you to heal yourself. I chose Karyst half for Fashion Frame reasons, half for it's unique damage type. Covert Lethality + Naramon has allowed me to easily take down the 100 Eximus Stronghold minions, with the build being strong enough to slog through that mess.
Carrier Prime doesn't have a weapon because you don't want it to draw aggro - which means improved survival for a free ammo mutation mod (useful with Akstilleto Prime), and also Medi-Ray which heals for an absurd amount of HP on this build. Guardian is useless on Inaros, but that's included because it's useful on every other warframe, and I have no idea what else to put in that slot. While the Carrier can be used instead of Carrier Prime, Carrier Prime's so much beefier than the normal version, it's worth taking the time to acquire.
Abilities
Dessication
Use whenever you'd like to stun stuff in front of you, combos well with Karyst to start taking down enemies.
Devour
I never use this ability
SandstormDarudeFor example, if you have a teammate down, and you're getting swarmed, Darude to buy your teammates time to get everyone back on their feet.
Scarab Storm
At the start of the mission, if you are fighting Grineer or Infested, use Scarab Storm until you have about 3k HP, wait until you regen HP above 3k, and then get the Scarab Storm buff to 100%. Never touch Scarab Storm again - and try to avoid falling into a pit, as that will remove the buff. Do not use this ability fighting the Corpus or Orokin, because you will be bubble diving to shoot the bubble spawners in the face at point blank range.
Thoughts, comments, suggestions?
Edited by Almagnus1Link to comment
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