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About Almagnus1

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    Gold Hunter

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  1. How about this one: I'm worth far more to newer players because I can group up with them, and we can go fishing for the top tier Plains fish to help get them ahead, and all I have to do is make sure I have the right bits for the bait. I have such an advantage over all the newer players simply because I have all of the Plains bait recipes, and however you trying to rationalize it away, that advantage is still going to be there, as fishing is a very optimum way to store rep for PoE content. More so now that I don't have to go grind the specific fish for baits, but I can go thumper farming to get the mats for the bait, and also gems for other things. DE should help bring up the newer players, and give them access to the same BPs that I have. Even if it means jack to you (which is pretty clear from your response), you still don't have to get the BPs, but I find it extremely unfair to the newer players to deny them access to the BPs only because they weren't around at the time.
  2. You need to change the mod pack artwork so that it doesn't have a question mark on them. As we know what's in the mod pack, maybe there should be artwork showing the mods in that pack and not (falsely) indicate that it's random.
  3. I'm kinda liking it, as the intermission doesn't feel as dominating as season 1 did.
  4. Having PC almost always being first with the updates puts it in a weird position as I look at the other platforms and go "why would I want to play an older version?"
  5. So after looking at the resurgence of the old school MMO, I think this video dissecting what's going on with the reward structure actually plays into why I think Nightwave was more of a failure than DE thought it would have been:
  6. Any chance we can get verbage along the lines of "intentionally spoiling the game is verboten" added to https://www.warframe.com/community/volunteers#modscc ?
  7. I wonder if this was being exploited in this operation to allow for crazy high scores. It's a shame that it's gone though =(
  8. It's needed if you want to climb the corporate ladder - if you're only working 40 hours a week, you're slacking.
  9. Having done it, it's not that hard to do, and most remember it as being this far worse chore than it really was. IMO the hardest part was timing fishing to be in the right phase of the day/night cycle.
  10. So then the OP is wrong. I don't see why that needs the dead horse beaten into bone dust over that fact.
  11. When getting rep is trivial, I'm not seeing adding BPs as making it easier. In this case, the argument makes about as much sense as walking into an all you can eat buffet and complaining that there's not enough food. I only really played arbitrations when I needed the endo, otherwise never really felt the need to run the content as the drop chance for adaptation was low enough that I just picked it up off of warframe.market and called it a day. Nightwave needed changing. My entire play time for the nightwave revolved around fulfilling nightwave objectives, and once I had hit R30 with the nightwave, I logged out and haven't really played since as Nighwave caused waaaaaay too much burnout in the community. It was so bad that McGamerCZ did a nightwave video with PoE as the background footage because he was burned out on Warframe. Nightwave was bad, and it needed a change. To be fair, the wisp farming in Cetus was a bit on the overkill side - even when you throw a tricked out Nova wisp farmer and Tridolo rep grinding at the problem. I kinda agree with you on the fish and gem resource rebalance though. IMO I thought Fortuna generally did most things right... until they introduce Exploiter. IMO Exploiter's resources should be nerfed as it trivialized the resource collection for that area. Do not kid yourself on this one, Warframe is not a hard game. I don't see adding the BPs as making things easier either, because the difficulty had already taken a quiver to the knee thanks to thumper/Exploiter. When you add things that makes the difficulty "if you have a pulse you win" easy, it's extremely hard to make something that can make that difficulty even easier. And here's where you're just being hyperbolic to back up your own non-argument.
  12. Which is also what I liked about the bait recipes, and why there's a Glappid in the orbiter.
  13. IMO they shouldn't be coddled, and they should be allowed to make mistakes cause they'll figure it out eventually and that's how you learn. If someone is MR1 looking at Cetus the community response should be "DO THE STARCHART AND QUESTS FIRST!", then come back to Cetus. I mean, I doubt you can stay that low MR for very long, especially if you complete a lot of the objectives that vector you towards Mercury. In light of how much rep we can get from the Thumpers and Exploiter, what is the point of the rep system? So the rep from the Exploiters and thumper mats are what then?
  14. I created another threads at the time, and they got merged so OP actually changed from my perspective. You're focusing on the micro while ignoring the macro. Both are huge resource (and thus rep) dumps, which (in turn) trivializes any rep system or resource requirement for their respective factions. The thumpers and Exploiter give so much rep that any other way to gain rep INCLUDING the bounties are basically trivialized. You're argument is basically like "we shouldn't add another 100 gallons of water in the lake because it'd raise the water level", and while that's technically true, I doubt we'd be able to measure that because it'd be effectively no increase in water level. Or maybe we shouldn't assume the new players are morons, mmkay? They'll figure it out, and most will appreciate having the BP option once they have it. If I meant a binary OR I would have written || My sentiment was that players are going to pick whichever option, but they're probably not going to use both systems but choose the one that best fits them. And yet, there will be those that pick and choose which way to source their baits.
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