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Ceres Interception Void Fissures


RideaTear
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The spawn rate of enemies was reduced so drastically that I have a hard time collecting void traces whenever this map comes up. Today, after not being able to collect enough void traces during the first round, I had to intentionally only capture 2 points during the second round in order to get 10/10 traces. And it wasn't until the score was around 90/90 that I had collected enough traces. The same scenario had happened earlier in the week when my friends and I were doing void fissures on this map. We were killing the enemies quickly and there was alot of down time between when the enemies spawned.

I understand that the spawn rate needed to be reduced to prevent another Draco leveling node, but it makes collecting void traces painfully slow.

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