GorgontheMorgon Posted December 26, 2016 Share Posted December 26, 2016 (edited) For PC, we have just received Nidus, what an awesome frame and basically op. He is very useful in every situation and has a nice kit. Even though he has just come out, I feel he needs an awesome augment, that should be supportive since his forth is. The augment works like oberon's or nekros's revive augment. In the case of Nidus, it would be when you use Ravenous and an ally becomes downed in your growth patch or crawls into your patch. The ally should be revived but you lose 10 stacks. Level 1: Revives ally and restores 30% of health Level 2: Revives ally and restores 60% of health Level 3: Revives ally and restores 90% of health Edited December 26, 2016 by GorgontheMorgon Link to comment Share on other sites More sharing options...
Phailberry Posted December 27, 2016 Share Posted December 27, 2016 I'd say: augment makes Ravenous cost 3 stacks, plus 5 more per downed ally inside the radius, and the health restored stays like you mentioned that's just what i'd think Nice idea ^__^ Link to comment Share on other sites More sharing options...
GorgontheMorgon Posted December 27, 2016 Author Share Posted December 27, 2016 17 minutes ago, Phailberry said: I'd say: augment makes Ravenous cost 3 stacks, plus 5 more per downed ally inside the radius, and the health restored stays like you mentioned that's just what i'd think Nice idea ^__^ I think the cost of it right now is good because it is easy to get stacks. Plus DE doenst like spamming so having a reduced cost of an ultimate isn't the brightest Link to comment Share on other sites More sharing options...
Phailberry Posted December 27, 2016 Share Posted December 27, 2016 Tricky one this may be Concept is great at the base, but the numbers . . . . we don't know how many stacks it would take :P Another idea would be to be able to place up to 3 Ravenous fields, this is separate from the topic however. Link to comment Share on other sites More sharing options...
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