TheChaotic1 Posted February 9, 2017 Share Posted February 9, 2017 Basics: The Gravstar would function very similarly to a hybrid whip/hammer, with the head extending on certain swings in the combo, the quick melee, and the charge attack. Looks: The Gravstar would be comprised of two parts, a floating mace head, and a control rod. It would look like a more scifi magistar. Special Characteristics: Attack range is increased by 20% while channeling, and increased by 10% when using a charged attack, when charging while channeling you get both. Stats: This is a more pie in the sky kind of thing, DE knows how to make stats better then I ever will, but I was thinking it could deal inherent magnetic damage and impact. Link to comment Share on other sites More sharing options...
(PSN)BabyBoi6769 Posted February 9, 2017 Share Posted February 9, 2017 41 minutes ago, TheChaotic1 said: Basics: The Gravstar would function very similarly to a hybrid whip/hammer, with the head extending on certain swings in the combo, the quick melee, and the charge attack. Looks: The Gravstar would be comprised of two parts, a floating mace head, and a control rod. It would look like a more scifi magistar. Special Characteristics: Attack range is increased by 20% while channeling, and increased by 10% when using a charged attack, when charging while channeling you get both. Stats: This is a more pie in the sky kind of thing, DE knows how to make stats better then I ever will, but I was thinking it could deal inherent magnetic damage and impact. I like the idea. Introduces a weapon type we don't have and a new stance. I could see Atlas or Rhino destroying stuff with this. I'd also add a Proc property for every time you fling it foward therefore inciting players to throw it forward. Not a heavy Proc change, but incorporated that into while has a low base status. Also this could introduce KUSURI-GAMA'S YAYYYY!!! good on ya mate. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now