Jump to content

Archived

This topic is now archived and is closed to further replies.

Netzwerkfehler

Limbo bugs

Recommended Posts

I) If you target an enemey with banish you can accidentally banish an ally. Targeting enemies should only "aoe banish" enemies. Targeting an ally should only banish allies and not nearby enemies

II) You can only banish when you are in the same plane. E.g. you cannot de-rift banished enemies, when you are in normal plane.

III) rift surge augment doesn´t work properly. It´s supposed to increase your damage for every surged enemy. It sometimes increases damage a little bit. When it increases the damage it is roughly 30% in total and not 30% for every enemy. If I surge 10 enemies I do the same damage when I kill the 1st enemy as I do when killing the 10th surged enemy. ~7k without surge and 10k with surge

That strengthens my theory that it only increases damage by 30% no matter the amount of enemies. Sometimes you don´t even get the 30% increase. It´s very inconsistent 

Share this post


Link to post
Share on other sites

I think 1st is intended as well, as a way to nerf Limbo in that situation.

Share this post


Link to post
Share on other sites
3 hours ago, Karmaworks said:

I think 1st is intended as well, as a way to nerf Limbo in that situation.

That makes no sense. It just fucks up your allies.

Share this post


Link to post
Share on other sites
22 hours ago, Netzwerkfehler said:

That makes no sense. It just fucks up your allies.

That's how Limbo has been since forever, unfortunately.

Share this post


Link to post
Share on other sites

×
×
  • Create New...