Netzwerkfehler Posted March 28, 2017 Share Posted March 28, 2017 I) If you target an enemey with banish you can accidentally banish an ally. Targeting enemies should only "aoe banish" enemies. Targeting an ally should only banish allies and not nearby enemies II) You can only banish when you are in the same plane. E.g. you cannot de-rift banished enemies, when you are in normal plane. III) rift surge augment doesn´t work properly. It´s supposed to increase your damage for every surged enemy. It sometimes increases damage a little bit. When it increases the damage it is roughly 30% in total and not 30% for every enemy. If I surge 10 enemies I do the same damage when I kill the 1st enemy as I do when killing the 10th surged enemy. ~7k without surge and 10k with surge That strengthens my theory that it only increases damage by 30% no matter the amount of enemies. Sometimes you don´t even get the 30% increase. It´s very inconsistent Link to comment Share on other sites More sharing options...
DadidJones Posted March 28, 2017 Share Posted March 28, 2017 2nd is not bug its intended Link to comment Share on other sites More sharing options...
Lakyus Posted March 28, 2017 Share Posted March 28, 2017 I think 1st is intended as well, as a way to nerf Limbo in that situation. Link to comment Share on other sites More sharing options...
Netzwerkfehler Posted March 28, 2017 Author Share Posted March 28, 2017 3 hours ago, Karmaworks said: I think 1st is intended as well, as a way to nerf Limbo in that situation. That makes no sense. It just fucks up your allies. Link to comment Share on other sites More sharing options...
Lakyus Posted March 29, 2017 Share Posted March 29, 2017 22 hours ago, Netzwerkfehler said: That makes no sense. It just fucks up your allies. That's how Limbo has been since forever, unfortunately. Link to comment Share on other sites More sharing options...
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