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Jumping up high


Heiner999
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I'm having problems jumping up high.  Mastery Rank 11 3rd platform with 2 orbs. When i look up and jump, or run and double jump i am always short ??  Is there a trick to jumping up that high??  Certain mods or Warframes that might jump higher ??

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These steps are the basis of jump > bullet jump > aim glide > slide, that let you fly around like a gibbon who just drank a 6 pack or Red Bull.

  1. Space (pause for travel)
  2. Ctrl+Space (pause for travel)
  3. Hold Right Mouse Button (until you're nearing the ground/over your melee slam target/running out of momentum and about to plummet)
  4. Hold Ctrl (just before you hit the ground, to slide instead of stumble)

There's also the Bullet Jump > Slide combo that you can use to travel faster on flat ground, which is just repeating Hold Ctrl (pause) + Space so you're sliding while on the ground and bullet jumping in the air.

You can also add more distance to jump and glide steps with mods like Toxic Flight or Endurance Drift.  Titania also has +parkour speed/distance as her passive.

Edited by polarity
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2 minutes ago, polarity said:

Space (pause for travel) > Ctrl+Space (pause for travel) > Hold Right Mouse Button > (when approaching ground) Hold CTRL (to slide, instead of stumble)

That is the basis of bullet jump > aim glide > slide, that lets you fly around like a gibbon who just drank a 6 pack or Red Bull.

You can also add more distance to the jump and glide steps with mods like Toxic Flight or Endurance Drift.  Titania also has +parkour speed/distance as her passive.

Thats how you jump FAR, not high.

Bullet jump straight up or down, you'll go straight up. That is about as high as you will get in the air.

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43 minutes ago, polarity said:

These steps are the basis of jump > bullet jump > aim glide > slide, that let you fly around like a gibbon who just drank a 6 pack or Red Bull.

  1. Space (pause for travel)
  2. Ctrl+Space (pause for travel)
  3. Hold Right Mouse Button (until you're nearing the ground/over your melee slam target/running out of momentum and about to plummet)
  4. Hold Ctrl (just before you hit the ground, to slide instead of stumble)

Wait, why are you wasting your double jump right at the very beginning? A better suggestion for jumping long distances would be:

1. Bullet Jump off the ground (tap Aimglide to animation-cancel if necessary, so you can proceed to step 2 without slowing down)
2. Jump + Roll at the same time
3. Aimglide for as long as desired (and slide in desired direction if you want to speed up or shift sideways), then drop to ground
4. Slide upon landing.

 

OT:

Have you tried Bullet Jumping? Just hit Jump while you're Crouching and you'll be launched in the direction of the camera.
In your Codex, there should be a movement tutorial that teaches you all the essentials. Play that if you haven't already.

Edited by SortaRandom
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Or bullet jump then melee to go even further.

 

6 hours ago, NeithanDiniem said:

Thats how you jump FAR, not high.

Bullet jump straight up or down, you'll go straight up. That is about as high as you will get in the air.

Bullet jumps can be aimed at any angle, even verticaly

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6 hours ago, (PS4)watt4hem said:

Or bullet jump then melee to go even further.

 

Bullet jumps can be aimed at any angle, even verticaly

Angling a bullet jump reduces the height, so if the intent is to go fairly straight up, an angled jump won't do as well as a straight leap depending on the height of the platform.

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Maybe I don't get the question.  If we're talking about the MR11 test (going from MR 10 to MR 11), there are only 2 platforms that have 2 balls on them, the second and the last (10th??).  If all this is right, @polarity got it - there is a little platform just after this last one with 2 balls - just stand on the little platform and it's an elevator that will take you up to the next section of the test.  Ride the elevator up and shoot the balls as they appear.  Once you get close to the top you can bullet jump into the next section.

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