archeaser Posted May 1, 2017 Share Posted May 1, 2017 MY SYSTEM INFO: Computer Information: Manufacturer: ASUSTeK COMPUTER INC. Model: G551VW Form Factor: Laptop Processor Information: CPU Vendor: GenuineIntel CPU Brand: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz CPU Family: 0x6 CPU Model: 0x5e CPU Stepping: 0x3 CPU Type: 0x0 Speed: 2592 Mhz 8 logical processors 4 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported AES: Supported AVX: Supported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Supported Operating System Version: Windows 10 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0 Video Card: Driver: NVIDIA GeForce GTX 960M DirectX Driver Name: nvldumd.dll Driver Version: 22.21.13.8189 DirectX Driver Version: 22.21.13.8189 Driver Date: 19 Apr 2017 OpenGL Version: 4.5 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 59 Hz DirectX Card: NVIDIA GeForce GTX 960M VendorID: 0x10de DeviceID: 0x139b Revision: 0xa2 Number of Monitors: 1 Number of Logical Video Cards: 1 Primary Display Resolution: 3840 x 2160 Resolution: 1920 x 1080 Primary Bus: PCI Express 16x Primary VRAM: 4095 MB Supported MSAA Modes: 2x 4x 8x Memory: RAM: 16282 Mb [Windows_Config,/EE/Types/Base/Config] Graphics.AntiAliasing=AA_FXAA Graphics.AutoDetectGraphicsSettings=0 Graphics.Brightness=1.9 Graphics.EnableDOF=0 Graphics.EnableTessellation=0 Graphics.FullScreen=1 Graphics.FullScreenSizeX=1920 Graphics.FullScreenSizeY=1080 Graphics.GeometryDetail=GD_HIGH Graphics.LocalReflections=0 Graphics.RefreshRate=59.984608 Graphics.ShadowQuality=SQ_HIGH Graphics.TextureQuality=TQ_HIGH MY COMPLAINS: My normal FPS for this game is 60, but it drops on some parts of Eris and the Infested part of the orbiter to 30 - 40, is this my graphic setting problem or from the game. Link to comment Share on other sites More sharing options...
CaptainCalvin Posted May 4, 2017 Share Posted May 4, 2017 Logged in for the first time in a few days earlier today, and I ran into a lot of performance issues while playing a Ceres tileset. Some of the new volumetric effects like fog were noticably causing a problem, but the FPS drops were happening regardless of my graphical settings, so turning them off didn't help. My theory is there is currently some new effects that may not be properly optimized yet that need to be fixed in a patch. I don't know much so i can only theorize but I think all we can do it wait for a patch. Link to comment Share on other sites More sharing options...
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