SciKnight Posted July 14, 2013 Share Posted July 14, 2013 (edited) As it is right now, no one can tell what aura a squad mate has on (except maybe energy siphon). I wouldn't it be cool to have a subtle yet distinct effect surrounding the player based on their aura? For example, energy siphon would give off a faint pulse with every tick of energy gain. Steel charge could cause the squad's melee weapons to have a faint glow. And so on. The point of this is merely to be an indicator--nothing too flashy. But really, like many others have said, it would help to be able to see what your squad mates are bringing into battle without having to ask them in chat. Or a small indicator next to their name when you press Z And that. Yes to that. ^_^ Edited July 14, 2013 by SciKnight Link to comment Share on other sites More sharing options...
_Rue_ Posted July 14, 2013 Share Posted July 14, 2013 please add this. Thanks! Link to comment Share on other sites More sharing options...
Tarudizer Posted July 14, 2013 Share Posted July 14, 2013 Or a small indicator next to their name when you press Z Link to comment Share on other sites More sharing options...
Tazmanyak Posted July 14, 2013 Share Posted July 14, 2013 Sorry, but as i agree with the need to help visualize easily what auras squad members have equiped, i dont want another visual effect! During fight, there are already too much flashbangs and agressive screen-shaking big bang explosions all over my screen! but, a discrete icon near players icons in squad window, yes! we could even maybe imagine a new "squad auras window" :) Link to comment Share on other sites More sharing options...
BooMsx Posted July 14, 2013 Share Posted July 14, 2013 I agree with this. Link to comment Share on other sites More sharing options...
Vincer Posted July 14, 2013 Share Posted July 14, 2013 No real auras please. Theres already too many effects on screen, and half the time i don't see my warframe as it is since almost always theres some effect all over him(capture the vip, artifcat, buffs, shield recharging, health damage... and so on).The good point here that is a must is seeing what auras each one brings. Something needed asap for lobby, and next to each one's name right after that. Link to comment Share on other sites More sharing options...
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