Daporra Posted July 14, 2013 Share Posted July 14, 2013 This is just my own thoughts but frosts ulti to me isnt very useful when you vs mid to high lvl areas. if its supposed to serve as a damaging move it tickles most enemys even the light armoured ones and if its supposed to serve as a aoe stun it only lasts for like 2 seconds wich isnt very much time for your team to make anything of. if you could maybe make his ulti aoe stun for like 5-8 seconds and do the damage in DOT form while stunned it would be much more useful as a team/OH S#&$ ulti. this is just my opinion on his ulti as i dont see the point in using it vs pluto defence missions for example or any other mid level missions as it just doesnt do very much for 11 mod points. Link to comment Share on other sites More sharing options...
Grulos Posted July 14, 2013 Share Posted July 14, 2013 (edited) I do agree that Avalanche needs some love. I thought about making the ice elemtal damage do 100% damage and more damage ( 75% min, even if the enemy has a lot of armor, like armor ignore till a certain cap) and slow them for a some time if they survive the skill. Also Ice Wave should do the same (it slows the enemies already if they survive, but the damage is too low). Edited July 14, 2013 by Grulos Link to comment Share on other sites More sharing options...
Numot Posted July 14, 2013 Share Posted July 14, 2013 This...is not a Frost issue. This is a scaling issue with enemy resistance values. It effects every damaging ability in the game that doesn't ignore armor. Rather than change the ability, the dev team needs to look into resistances and setting caps for them and instead giving more hp/shields. Link to comment Share on other sites More sharing options...
FateZero Posted July 14, 2013 Share Posted July 14, 2013 That could be said about most ultimates that are affected by armor, it's not the power itself. Link to comment Share on other sites More sharing options...
Daporra Posted July 14, 2013 Author Share Posted July 14, 2013 ok but if they arnt going to scale the damage properly then they should add some secondary effect relative to the character like a stun/slow/disarm etc i imagine the damage would be useful early game and the secondary effect would be useful late game Link to comment Share on other sites More sharing options...
Grulos Posted July 14, 2013 Share Posted July 14, 2013 This...is not a Frost issue. This is a scaling issue with enemy resistance values. It effects every damaging ability in the game that doesn't ignore armor. Rather than change the ability, the dev team needs to look into resistances and setting caps for them and instead giving more hp/shields. That could be said about most ultimates that are affected by armor, it's not the power itself. Sounds fair, I forgot about that. But Mag's Crush has no element. Volt, Ember, Frost and Saryn have elements. Link to comment Share on other sites More sharing options...
FateZero Posted July 14, 2013 Share Posted July 14, 2013 Sounds fair, I forgot about that. But Mag's Crush has no element. Volt, Ember, Frost and Saryn have elements. Saryn ignores armor due to it being "poison". Link to comment Share on other sites More sharing options...
Numot Posted July 14, 2013 Share Posted July 14, 2013 Mags Crush deals normal type damage, thus affected by armor. Link to comment Share on other sites More sharing options...
Haids Posted July 14, 2013 Share Posted July 14, 2013 If something on Frost specifically needs to be reworked, it's his Freeze. Easily one of the more useless abilities in the game I'd wager. His ult's issue is that it doesn't do armor ignore damage and I do somewhat agree about the stun time being a bit on the low end as well (Rhino stomp does armor ignore damage + has 10 more radius + keeps enemies lifted into the air for a little longer) Link to comment Share on other sites More sharing options...
Daporra Posted July 14, 2013 Author Share Posted July 14, 2013 If something on Frost specifically needs to be reworked, it's his Freeze. Easily one of the more useless abilities in the game I'd wager. His ult's issue is that it doesn't do armor ignore damage and I do somewhat agree about the stun time being a bit on the low end as well (Rhino stomp does armor ignore damage + has 10 more radius + keeps enemies lifted into the air for a little longer) agree Link to comment Share on other sites More sharing options...
FateZero Posted July 14, 2013 Share Posted July 14, 2013 If something on Frost specifically needs to be reworked, it's his Freeze. Easily one of the more useless abilities in the game I'd wager. His ult's issue is that it doesn't do armor ignore damage and I do somewhat agree about the stun time being a bit on the low end as well (Rhino stomp does armor ignore damage + has 10 more radius + keeps enemies lifted into the air for a little longer) Now now, Rhino was just recently buffed to today's standards, Frost and the rest that haven't been touched yet will get their time with Scott. Link to comment Share on other sites More sharing options...
Grulos Posted July 14, 2013 Share Posted July 14, 2013 Now now, Rhino was just recently buffed to today's standards, Frost and the rest that haven't been touched yet will get their time with Scott. I'm sure this will happen, but we need to say, what we don't like :) Link to comment Share on other sites More sharing options...
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