So saryns toxic lash is only really affective while using melee so there's no real use of it in gunplay ... or so I thought . Let's look at its affects
- makes melee stacks burst spores on contact while toxic lash is active
- increases Damage reduction while blocking additively by 40%
- adds 30% independent toxic damage to melee.
now let's look at that increased damage reduction while blocking . Blocking has a damage reduction of between 35% and 85% depending on the melee weapon your using , but with toxic lash and an intensify you can make all melee weapons have a reduction between 87% and 90% while blocking (sadly it caps at 90%) , those are some beautiful numbers but it's only useful inside of melee combat because you can't block with your guns out . Unless you throw on Reflex Guard (55% auto parry chance ) now effectively making Saryn a pseudo tank , that can heal with regenerating molt .
Only issues with this you lose a mod slot . Saryn really needs those, & also reflex guard locks you in the blocking animation :/...... Unless! you use spores which is a one handed ability , which causes this sorta of bug that lets you to block + cast spores, & shoot your primary or secondary weapon for like 2-3 seconds .
Anyway thought this was a little different from what I see with most saryns and wanted to share
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(PSN)Akuma_Asura_
So saryns toxic lash is only really affective while using melee so there's no real use of it in gunplay ... or so I thought . Let's look at its affects
- makes melee stacks burst spores on contact while toxic lash is active
- increases Damage reduction while blocking additively by 40%
- adds 30% independent toxic damage to melee.
now let's look at that increased damage reduction while blocking . Blocking has a damage reduction of between 35% and 85% depending on the melee weapon your using , but with toxic lash and an intensify you can make all melee weapons have a reduction between 87% and 90% while blocking (sadly it caps at 90%) , those are some beautiful numbers but it's only useful inside of melee combat because you can't block with your guns out . Unless you throw on Reflex Guard (55% auto parry chance ) now effectively making Saryn a pseudo tank , that can heal with regenerating molt .
Only issues with this you lose a mod slot . Saryn really needs those, & also reflex guard locks you in the blocking animation :/...... Unless! you use spores which is a one handed ability , which causes this sorta of bug that lets you to block + cast spores, & shoot your primary or secondary weapon for like 2-3 seconds .
Anyway thought this was a little different from what I see with most saryns and wanted to share
Edited by (PS4)Akuma_Asura_Link to comment
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