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New sentinel ideas (maybe some pets too)


Fallen_Echo
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I think our game is due to some new sentinels and pets, so i decided to let my fantasy go and write down some ideas.

Sentinels:

 

Galleon: Based on grineer ship design this is a sturdy offensive sentinel.

Stats:

Health: 300

Shield: 100

Armor: 200

Precepts:

Orbital strike: galleon marks an enemy around the user with the most hp and calls down an orbital strike dealinh damage equal to 20% of the targets max hp in 10m aoe. Cooldown 5 min.

Open fire: Galleon strikes with its weapon at the target the user currently attacks.

Reactor overload: Upon death galleon deals finisher damage equal to the users and its total hp in 30m aoe while granting 2 sec damage immunity to the user.

Weapon: Galleon is equipped with a quad cannon delivering heated plasma rounds

Stats:

Fire damage: 120

Crit chance: 20%

Status chance: 20%

Firing rate: 4/sec

Mag size: 12

Reload: 4sec

 

Nully: This experimental nullfier drone was found on a crashed freighter.

Stats:

Health: 100

Shield: 600

Armor: 50

Precepts:

Toggle defense: Nully activates a shield bubble around its user reflecting projectiles and defending against bullets when an enemy sees the user. Shield health is equal to Nullies max shield and 50% of the users shield.

Toggle max defense: Nully generates a shield big enough for the whole squad to fit in. The shield hp is equal to the squads max shield power. Cooldown: 5 min. Shield health is equal to the total shield of all squad members, the shield is on for 1 minute.

Toggle scrambler: Nully temporarly removes all eximus and other aura effects including nullfier bubbles in 10m circle for 5 sec when the user is affected by them. Cooldown 10 min.

Weapon: Nully is equipped with a field generator what deals small damage when enemies touch the shield bubble

Stats:

Damage: 10

 

Hunter: Obtained from Darvo, who got it from the Corpus in totally legit ways. This small moa is an excellent helper for everybody. Due its moa design hunter cant fly but gains additional mobility and evansion on the ground.

Stats:

Health: 100

Shield: 1000

Armor: 10

 

Precepts:

Ground warfare: Hunter grants 5% bonus speed and evansion for every member of the squad along with 10% damage bonus to all attack while standing on the ground.

Hunting: Depending on what mods hunters weapon uses, he either goes for close range attacks or long range ones.

Target prey: Hunter marks all enemies in 10m range. Marked enemies are visible on the minimap, can be seen throught walls and take 20% more damage. Cooldown: 2 min.

Weapon: Hunter either uses his moa claws or his headcannon depending on whenever melee or secondary mods are equipped.

Melee mode:

Damage: 120

Firerate: 1/sec

Range: 2m

Crit chance: 50%

Status chance: 10%

Ranged mode:

Damage: 30

Firerate: 0.5/sec

Magazine size: 60

Crit chance: 10%

Status chance: 50%

 

Morph: this formless blob was found in the void. Grineer researchers used it to cheap test weaponary thanks to its ability to take the form of anything it touches.

Stats:

Health: 250

Shield: 250

Armor: 150

Precepts:

Change form: Morph can use any precepts from any sentinel and takes the form of the last one placed in.

This sentinel has no weapon.

 

Pets:

 

Mycon Moa: Tamed by myconians this pet serves excellent support abilities

Stats:

Health: 100

Shield: 400

Armor: 50

Precepts:

Healing swarm: The mycon moa releases a swarm of healing projectiles, healing every squad members. Healing is equal to 100% of the moa's max health.

Slam strikes: The moa slams the ground in quick succession staggering and knocking back targets. Deals 50 impact damage.

Gas cloud: The moa releases a cloud of deadly gas to kill its targets. Deals 200 gas damage in 10m circle.

Attack stats:

Damage: 30 corrosive

Crit chance: 15%

Status chance: 10%

 

 

Osprey carrier: This kubrow was modified by Alad V to be able to carry ofspreys quickly into battle.

Stats:

Health: 300

Shield: 300

Armor: 150

Precepts:

Summon osprey: The kubrow activates the device on its back and summons a random osprey from the following

- scavanger drone, collects materials around the map while grants 10% bonus drop rates to the squad

-attack drone, deals damage equal to 50% of the total damage of the users primary weapon while grants flat 10% crit and status chance to the squad

-shield drone, generates secondary shields to the squad while grants health regeneration and faster shield recharge

-target practice drone,taunts enemy units into shooting it when dies blinds targets around it in 25m circle

Only one drone can be active at a time and they are replaced when they die, Each drone has hp and shield equal to the kubrows max health and shield values.

Experimental strike: the kubrow activates an aura what add 5% extra damage to all squad members with random elemental attributes. Stays on for 5 sec, cooldown is 10 sec.

Attack stats:

Damage: 200 slash and 100 electric

Crit chance: 10%

Status chance: 20%

 

Queen kavat: Found inside the chambers on the kuva fortress, this modified kavat was made to serve and protect the queens.

Stats:

Health: 300

Shield: 200

Armor: 100

Precepts:

Guardian stance: the queen kavat grants passive 10% damage resistance to every squad member in 10m range.

Kuva explosion: the kavat launches a ball of charged kuva charming enemies to follow the ball. The ball explodes after a while dealing high damage. Cooldown 5 min. Deals 500 toxic and 500 electric damage. The ball takes 15 second to explode.

Gather servant: the queen kavat permanently charms a random enemy unit into serving you. No changes to the enemy,the charm effect is active till the target dies. Cooldown 5 min.

Attack stats:

Damage: 100 toxic and 100 electric ( elements get combined first with toxic then electric)

Crit chance: 20%

Status chance: 20%

Edited by Fallen_Echo
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3 hours ago, Xandarius said:

Interesting concepts, although, I can't make much sense of it unless you provide some numbers. Overall I think the implementation of this is unlikely any time soon, but definitely an interesting post. If you could come back to add numbers to this, I gladly will come back to reread this!

Edited with numbers, i think they are pretty balanced.

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