Daddis76 Posted May 27, 2017 Share Posted May 27, 2017 Marking medallions is somewhat limited for Syndicate missions. Rather weak, really. I mark a medallion for my team, then I see another medallion and mark it, and the first mark disappears. Marking a Cephalon fragment or setting a waypoint does the same thing. Then I leave the area and can't tell if the waypoint I see is the one I set or if it's a new one set by a teammate. Really, this could be fixed. Or, to make life easier, picking up a medallion could benefit the team (it would count for everyone) so there wouldn't be a need to mark it in the first place. This wouldn't be out of step with functions in other aspects of the game. Link to comment Share on other sites More sharing options...
Mk.1 Posted May 27, 2017 Share Posted May 27, 2017 29 minutes ago, Daddis76 said: Or, to make life easier, picking up a medallion could benefit the team (it would count for everyone) so there wouldn't be a need to mark it in the first place. This wouldn't be out of step with functions in other aspects of the game. This would be very nice. As for telling between your own and other's waypoints, I think your own waypoint should be a different colour. Link to comment Share on other sites More sharing options...
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