LeucienWeaver Posted July 17, 2013 Share Posted July 17, 2013 As quoted by DE_Steve: Multishot increases the chance for an extra bullet to fire from your gun, without consuming the ammo...In most cases. In a shotgun, each pellet undergoes the Multishot treatment. If a Hek fires 7 pellets, that is 7 pellets that WILL fire 2 shots, and each have a 20% chance of firing an additional pellet. By the law of averages, there is a higher possibility of something with a 20% chance occuring with 7, vs 4. Conversely, we need to look at the damage breakdown. If Hek fires 7 pellets for 140 damage, that is 20 damage per pellet. If Sobek fires 4 pellets for 100 damage, that's 25 damage a pellet. In order for Hek to overtake Sobek on damage effectiveness from Multishot, it must manage an average of 2 bonus pellets from that last 20% of Multishot. I don't have a degree in Statistics and Probability, so I can't tell you which would have higher potential in a minute long span, but chances are...Hek WILL overtake it. Link to comment Share on other sites More sharing options...
Transmorphic_Wyvern Posted July 17, 2013 Share Posted July 17, 2013 As quoted by DE_Steve: Multishot increases the chance for an extra bullet to fire from your gun, without consuming the ammo...In most cases. In a shotgun, each pellet undergoes the Multishot treatment.If a Hek fires 7 pellets, that is 7 pellets that WILL fire 2 shots, and each have a 20% chance of firing an additional pellet. By the law of averages, there is a higher possibility of something with a 20% chance occuring with 7, vs 4.Conversely, we need to look at the damage breakdown.If Hek fires 7 pellets for 140 damage, that is 20 damage per pellet. If Sobek fires 4 pellets for 100 damage, that's 25 damage a pellet. In order for Hek to overtake Sobek on damage effectiveness from Multishot, it must manage an average of 2 bonus pellets from that last 20% of Multishot.I don't have a degree in Statistics and Probability, so I can't tell you which would have higher potential in a minute long span, but chances are...Hek WILL overtake it. So basically...they're the same until Multishot's been maxed Link to comment Share on other sites More sharing options...
Phoenix86 Posted July 17, 2013 Share Posted July 17, 2013 it all comes down to choose between this: auto-fire Vs semiauto-fire faster recharge (but u gotta do it more times) Vs longer recharge (less times) Even if, i dont know you, but i always recharge when a fight is over, regardless how many ammos left in the clip. I'm building sobek right now and check how i feel it, but i'm sure i love my Hek Link to comment Share on other sites More sharing options...
TheaMatticks Posted July 17, 2013 Share Posted July 17, 2013 As quoted by DE_Steve: Multishot increases the chance for an extra bullet to fire from your gun, without consuming the ammo...In most cases. In a shotgun, each pellet undergoes the Multishot treatment. If a Hek fires 7 pellets, that is 7 pellets that WILL fire 2 shots, and each have a 20% chance of firing an additional pellet. By the law of averages, there is a higher possibility of something with a 20% chance occuring with 7, vs 4. Conversely, we need to look at the damage breakdown. If Hek fires 7 pellets for 140 damage, that is 20 damage per pellet. If Sobek fires 4 pellets for 100 damage, that's 25 damage a pellet. In order for Hek to overtake Sobek on damage effectiveness from Multishot, it must manage an average of 2 bonus pellets from that last 20% of Multishot. I don't have a degree in Statistics and Probability, so I can't tell you which would have higher potential in a minute long span, but chances are...Hek WILL overtake it. If that's the case, it's the opposite. In the long run they'll both end up with an extra 20% damage overall. In the short run, the hek is better because each individual shot will be closer to an average. Link to comment Share on other sites More sharing options...
belthagor Posted July 17, 2013 Share Posted July 17, 2013 How do you play? Constantly firing the whole time even when not in combat actively avoiding picking up ammo drops? okay I thought it was 40 damage, did not know it got buffed to 100. Link to comment Share on other sites More sharing options...
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