Okay, so I've come back to Oberon after toying with many other frames. Admittedly, he was my first (lol) 'full-time' frame, and nostalgia has driven me to get something amazing out of him now that his rework has made him pretty decent.
I'll explain my build in brief, then post screenshots. But it needs tweaks, and I'm wondering if any of you can see something worth switching that would stick my main idea so far:
1- His weapons are all status proc, AoE as much as possible. Amprex, Pox, Silva & Aegis Prime. To inflict as many targets as possible, to utilize Healing Return on S&A frequently.
2- He is built on low shield, high HP, utilizing Rage for longevity.
3- He has high power strength for team sustain, to serve as a very aggressive aggro magnet that can keep allies healed while drawing as much attention as possible to myself (a lot of my friends run DPS builds that aren't too tanky, so fits even better.)
**I toyed with Hallowed Eruption for the additional guarantee of status, but couldn't get it to "fit" and so ditched it for Phoenix Renewal instead. Might reverse the swap when I'm solo, however: As it seems to fit better when I'm only trying to keep myself alive.
So, without further ado, what I've scrapped together so far:
VIDEO DEMONSTRATION OF MY TARGET PLAYSTYLE (CONSTANT TEAM-HEAL TANK):
****There are spoiler links below video with mods/abilities/gear below the video. Some editing broke it so I can't seperate them from the video's bottom pane for some reason.
OBERON ABILITIES
PRIMARY WEAPON- AMPREX
SECONDARY WEAPON- POX (Unsure it this one is the best choice, might swap to Rakta Ballistica for energy insurance purposes.)
MELEE WEAPON- SILVA & AEGIS PRIME (Drifting Contact will most likely be switched for Condition Overload when I get it.)
I can post a video if the idea is too obscure. But generally speaking, the plan is to constantly be attacking as a means of supporting the constant healing and armor buff for allies. Using aggression as my sustain.
It's very fun. And honestly only really playable at level 60 and up (anything below doesn't keep the damage up enough to really test the sustain) but I swear I can get more out of it.
Any of you guys have some recommendations on how to tweak this build for a bit more tank/heal than it already has? Especially the secondary slot, I really don't like the Pox on this build, despite it fitting exactly what I thought I wanted: Status spreading.
Question
TheyCallMeGunny
Okay, so I've come back to Oberon after toying with many other frames. Admittedly, he was my first (lol) 'full-time' frame, and nostalgia has driven me to get something amazing out of him now that his rework has made him pretty decent.
I'll explain my build in brief, then post screenshots. But it needs tweaks, and I'm wondering if any of you can see something worth switching that would stick my main idea so far:
1- His weapons are all status proc, AoE as much as possible. Amprex, Pox, Silva & Aegis Prime. To inflict as many targets as possible, to utilize Healing Return on S&A frequently.
2- He is built on low shield, high HP, utilizing Rage for longevity.
3- He has high power strength for team sustain, to serve as a very aggressive aggro magnet that can keep allies healed while drawing as much attention as possible to myself (a lot of my friends run DPS builds that aren't too tanky, so fits even better.)
**I toyed with Hallowed Eruption for the additional guarantee of status, but couldn't get it to "fit" and so ditched it for Phoenix Renewal instead. Might reverse the swap when I'm solo, however: As it seems to fit better when I'm only trying to keep myself alive.
So, without further ado, what I've scrapped together so far:
VIDEO DEMONSTRATION OF MY TARGET PLAYSTYLE (CONSTANT TEAM-HEAL TANK):
****There are spoiler links below video with mods/abilities/gear below the video. Some editing broke it so I can't seperate them from the video's bottom pane for some reason.
OBERON ABILITIES
PRIMARY WEAPON- AMPREX
SECONDARY WEAPON- POX (Unsure it this one is the best choice, might swap to Rakta Ballistica for energy insurance purposes.)
MELEE WEAPON- SILVA & AEGIS PRIME (Drifting Contact will most likely be switched for Condition Overload when I get it.)
I can post a video if the idea is too obscure. But generally speaking, the plan is to constantly be attacking as a means of supporting the constant healing and armor buff for allies. Using aggression as my sustain.
It's very fun. And honestly only really playable at level 60 and up (anything below doesn't keep the damage up enough to really test the sustain) but I swear I can get more out of it.
Any of you guys have some recommendations on how to tweak this build for a bit more tank/heal than it already has? Especially the secondary slot, I really don't like the Pox on this build, despite it fitting exactly what I thought I wanted: Status spreading.
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