Oizen Posted July 21, 2013 Share Posted July 21, 2013 They need materials or something. The only loot room I see myself going to is the timed parkour ones. The rest of them just seem to give credits and the occasional affinity orb. The credits are minimal. I dont think the lockers can even drop mods. Its just so pointless to look for them. Link to comment Share on other sites More sharing options...
HAYABU5A Posted July 21, 2013 Share Posted July 21, 2013 i agree Link to comment Share on other sites More sharing options...
unmog Posted July 21, 2013 Share Posted July 21, 2013 Any loot at all in the void would be nice, Id suggest morphics, orokin cells and perhaps rubedo or alloy plate from breakable containers as that seems most likely to be there. It'd be nice though if the corrupted enemies had a chance to drop their specific faction ingredients though. Like ferrite and neural sensors from grineer, plastids and neurodes from ancients, or circuits and control modules from corpus. Link to comment Share on other sites More sharing options...
Vercinaigh Posted July 21, 2013 Share Posted July 21, 2013 Rare mats in void would be nice, and large quantities of normal mats if those are put in, you have to farm for void, making it payoff is a good thing. Link to comment Share on other sites More sharing options...
RedDirtTrooper Posted July 21, 2013 Share Posted July 21, 2013 They could just add plastids, and I'd farm void treasure rooms like you wouldn't believe at this point... Link to comment Share on other sites More sharing options...
Oizen Posted July 21, 2013 Author Share Posted July 21, 2013 Plastids would be nice. What if the void gave all materials, in slightly higher numbers than regular missions? J Link to comment Share on other sites More sharing options...
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