SkacikPLz Posted February 3, 2013 Share Posted February 3, 2013 (edited) Those are two problems i have with current credit system. 1)Current shopping system is slow, every time i try to restock team heals/rifle ammo i cannot fill whole inventory before someone starts a vote and the level starts. Each time you have to buy single item, and click on OK on the thankyou for your purchase dialogue, which takes insane amount of time. My solution is to add a possibility to select quantity of items i want to buy.Currently i've got ~750k of Credits which would allow me to buy ~10000 of team heal items.If i want to and have enough cash, then please allow me to and dont force me to buy them one by one. 2)Currently you can only spend money on few weapons, blueprints, crafting and socketing mods. This is not enough, given amount of cash you get by selling high level mods. One of additional ways to spend money could be: -Mod fusing - you need to get 2 identical mods, paying from 5 to 50k to fuse them with chances of it having 1.3x to 2.1x stats of fused mods. -Buying warframe/weapon slots with credits - I know those were meant to keep the game financially afloat, but prices like ~1m for one warframe slot and ~750k for weapon slot would at least give us an alternative. -Buying materials - simple economic system which would allow you to buy materials you need for crafting, increasing/decreasing the prices based on demand. feel free to comment or add your own ideas. Edited February 3, 2013 by SkacikPLz Link to comment Share on other sites More sharing options...
Redler Posted February 3, 2013 Share Posted February 3, 2013 Post in feedback thread? Link to comment Share on other sites More sharing options...
SkacikPLz Posted February 3, 2013 Author Share Posted February 3, 2013 Post in feedback thread? yeah my bad. Link to comment Share on other sites More sharing options...
S3riaL Posted February 3, 2013 Share Posted February 3, 2013 -Mod fusing - you need to get 2 identical mods, paying from 5 to 50k to fuse them with chances of it having 1.3x to 2.1x stats of fused mods. -Buying warframe/weapon slots with credits - I know those were meant to keep the game financially afloat, but prices like ~1m for one warframe slot and ~750k for weapon slot would at least give us an alternative. -Buying materials - simple economic system which would allow you to buy materials you need for crafting, increasing/decreasing the prices based on demand. +1 for that Link to comment Share on other sites More sharing options...
Dexter96 Posted February 3, 2013 Share Posted February 3, 2013 About #1 you can just buy them before the mission starts. #2 Now I agree completely, great idea! Link to comment Share on other sites More sharing options...
SkacikPLz Posted February 3, 2013 Author Share Posted February 3, 2013 About #1 you can just buy them before the mission starts. #2 Now I agree completely, great idea! still it takes a very long time to do so. You have to buy them one by one and you cannot use enter key to skip the dialogues, you have to click on OK each time. Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted February 3, 2013 Share Posted February 3, 2013 Moving to UI Feedback Link to comment Share on other sites More sharing options...
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