Steemship Posted July 26, 2013 Share Posted July 26, 2013 Counting the enemy types, their are 19 (+1 when/if the Nervos comes back, 12 (counting security camera, laser barrier, and turret all as one), and a whopping nine infested enemies. I understand they are the least of the three factions, but they are severely lacking and the Grineer are getting more work instead. I'm guessing their plan is to flesh out Grineer for launch and then build up corpus and infested with back-story and add the fourth race after that with a big story-based build up. However, some ideas for Infested: - It appears that the their thing is that they don't have a home and are essentially space marauders infecting and taking over places as they move. This is fine, but for ships they've had for several centuries should be HEAVILY mutated...like completely covered in growths. It could have new paths that cater to the infected that they could've dug through the ship after centuries of ownership. Being organic, they could also have more chaotic and smoother design, IE their are no sharp drops, only slight inclines from level to level and the pathing could be direct and functional to simulate - Infested chambers. (I originally used the term nests, but that may not be accurate depending on their lore) It could show how they turn survivors or how they birth new mutations. -Speaking of, a new mutation: a flying adversary. It would be weak and hard to shoot on par with most flying things, but it would be unique to the infested. - Improving the leapers so they don't take as long to attack . Additionally, more unique forms for the infected. Currently, they are all mutated forms of other enemies. I don't know if they are intended to be like that or that was the best they could come up with working with what they had, but at some point, they will need to be unique. And considering the nature of infestation and organic life, it is understandable for them to change every now and again. Organic virus > Zombies. -More infested weaponry. It should be a focus on acidic effect able to break through their enemy's armor. Link to comment Share on other sites More sharing options...
123Olympian Posted July 26, 2013 Share Posted July 26, 2013 (edited) -More clan weps will be added. -Not so sure they should show the transformation, would freak about some. Edited July 26, 2013 by 123Olympian Link to comment Share on other sites More sharing options...
Poopdeck-Pappy Posted July 26, 2013 Share Posted July 26, 2013 The infested definately need some more attention. Converting a ship/asteroid into some kind of hive-type thing would be awesome Link to comment Share on other sites More sharing options...
RoboDoge Posted July 26, 2013 Share Posted July 26, 2013 NO more visual content. Infested need AI change ( as every faction in WF ), they are sometimes to dumb. Link to comment Share on other sites More sharing options...
Dasmir Posted July 26, 2013 Share Posted July 26, 2013 (edited) The infested definately need some more attention. Converting a ship/asteroid into some kind of hive-type thing would be awesome And planets, pretty much the infested are going to win this war, even the fire enviroment is cuz grienners are burning those nasty infested spores spreading everywhere. Edited July 26, 2013 by Dasmir Link to comment Share on other sites More sharing options...
Sev1107 Posted July 26, 2013 Share Posted July 26, 2013 I think they should bring back some infested from Dark Sector, such as the one that shoot things from their hands. Link to comment Share on other sites More sharing options...
Lady_Khaos Posted July 26, 2013 Share Posted July 26, 2013 - Improving the leapers so they don't take as long to attack . Additionally, more unique forms for the infected. Currently, they are all mutated forms of other enemies. I don't know if they are intended to be like that or that was the best they could come up with working with what they had, but at some point, they will need to be unique. And considering the nature of infestation and organic life, it is understandable for them to change every now and again. Organic virus > Zombies. They have started moving towards this approach, both with the updated ancients and the incoming update to Golem. Chargers, Leapers and Runners will likely remain as is, in order to give the impression of infected being infected rather than some alien race, however I could see the Crawlers getting some more detail. Currently they don't appear to really have a reason to be dragging themselves across the ground. Also flying infection or projectile forms would be great. Annoying, but awesome. Link to comment Share on other sites More sharing options...
-Synapse- Posted July 26, 2013 Share Posted July 26, 2013 Imagine an infested disembodied head with wings growing out of it, and fleshy tendrils hanging out of it's mouth. Now that is what a flying infested should look like. Link to comment Share on other sites More sharing options...
Soaron Posted July 26, 2013 Share Posted July 26, 2013 If they had an enemy that shot projectiles they'd be a real nightmare! Link to comment Share on other sites More sharing options...
Sev1107 Posted July 26, 2013 Share Posted July 26, 2013 Exactly. >:) Link to comment Share on other sites More sharing options...
Steemship Posted July 26, 2013 Author Share Posted July 26, 2013 Personally, Infested shouldn't be meant to scare like we traditionally thing of infestations, but should be meant to show their superiority through mutation and sheer numbers. Another idea: Infested spawning in larger numbers and corpus spawning in fewer numbers to better exmplify the superior status they believe themselves to be. Link to comment Share on other sites More sharing options...
Sev1107 Posted July 26, 2013 Share Posted July 26, 2013 What superiority? There is none. The only thing they have atm is ugly-ness. Id make them more varied and stronger like they have them in Dark Sector, but thats just me. Link to comment Share on other sites More sharing options...
AscendantWyvern Posted July 26, 2013 Share Posted July 26, 2013 I would LOVE more infested weaponry and infested classes. There was an infested melee weapon that was proposed a little bit ago called an "infested buckler" something that boosts block effectiveness and makes a grab attack. Something like that will take ALL MY MONEY. Link to comment Share on other sites More sharing options...
Steemship Posted July 27, 2013 Author Share Posted July 27, 2013 (edited) What superiority? There is none. The only thing they have atm is ugly-ness. Id make them more varied and stronger like they have them in Dark Sector, but thats just me. Every being believe's its species is superior. The term was used to describe how the infested should use their nature/ability/advantage (can't decide on the right word) to be the best species. Edit: It is a war after all between Grineer, Corpus, Infested, and Tenno. Edited July 27, 2013 by Steemship Link to comment Share on other sites More sharing options...
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