SicSlaver Posted July 26, 2013 Share Posted July 26, 2013 When compared to other Tier 3 missions, this one takes absurdly longer to complete. I suggest removing the first 7 to 10 waves as those are nothing but time wasters. They're not even any challenge. Link to comment Share on other sites More sharing options...
misoru2012 Posted July 26, 2013 Share Posted July 26, 2013 I'd remove every other wave (say the even number waves) so that they'll still be a difficulty slope, but less time spent. Link to comment Share on other sites More sharing options...
JessicaAlba Posted July 26, 2013 Share Posted July 26, 2013 Yeah I agree, These shouldnt be more than 15 waves. 20 is ridonk. Link to comment Share on other sites More sharing options...
Vabla Posted July 26, 2013 Share Posted July 26, 2013 Problem isn't with how long it takes but that there's no reward for it. No potato chance, no double reward or a guaranteed bonus forma, nothing. Almost the same list of rewards as capture / mobile / lower tier. I was actually expecting it to be true endless defense so we'd actually get a chance to choose our rewards. Link to comment Share on other sites More sharing options...
-CM-Zura Posted July 26, 2013 Share Posted July 26, 2013 nice talk if you need enrgy to prepair for some hevy kils Link to comment Share on other sites More sharing options...
Turtleshellon Posted July 26, 2013 Share Posted July 26, 2013 I say make it 15 waves, 20 is a bit much for farming. That is one of my big problems with this game, the risk and time devotion does not match the reward. I can do 50 waves of Xini and get a t2 void key for it.... A person doing 5 waves might get something better. I see why everybody stops after 10 waves now, there is no incentive to move forward. Link to comment Share on other sites More sharing options...
basilioss Posted July 26, 2013 Share Posted July 26, 2013 Yes, I agree. I once spent 1:30 doing a T3 defense, and it was wayyyy to much. 15 waves sounds just about right. However, they would have to curve the difficulty to go along with the amount of reduced waves. Link to comment Share on other sites More sharing options...
Tatersail Posted July 26, 2013 Share Posted July 26, 2013 (edited) 10 less waves would be nice. Just have the last 10 waves the Challenge vs reward system is a bit backwards for everything in this game. T3 void defense gives the same 11x Lower Limbs of the Paris prime that you get from every other Void mission. Level 90 nightmare gives the same rewards as level 10 nightmare. Wave 40 xini gives.... more xp but little else compared to rince repeating wave 5. I almost wonder if a MMO, style system should be used. T1 exterm/raid/mobdef gives 1 badge T2 exterm/raid/mobdef gives 4 badges T3 exterm/raid/mobdef give 8 badges T1 def gives 4 badges T2 def gives 8 badges T3 def gives 14 badges a "prime" weapon cost.... 60 badges? a forma is 100, a Potato is 200 Edited July 26, 2013 by Tatersail Link to comment Share on other sites More sharing options...
Sirabot Posted July 26, 2013 Share Posted July 26, 2013 Problem isn't with how long it takes but that there's no reward for it. No potato chance, no double reward or a guaranteed bonus forma, nothing. Almost the same list of rewards as capture / mobile / lower tier. I was actually expecting it to be true endless defense so we'd actually get a chance to choose our rewards. Gods... I wished. Link to comment Share on other sites More sharing options...
seth Posted July 26, 2013 Share Posted July 26, 2013 I did t3 defence once, and will never waste my time on that again. It was long and boring. Link to comment Share on other sites More sharing options...
SicSlaver Posted July 27, 2013 Author Share Posted July 27, 2013 The first 10 waves were just so boooring... Link to comment Share on other sites More sharing options...
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