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"fusion Mod Lock"


CrazyCatLad
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Would anyone love or desire an option to be able to 'Lock a Mod' so it cannot be fused until unlocked?

 

I haven't had an accident yet as far as I know (aka fusing a Split Chamber into a Cryo Rounds) but I've heard horror stories.

 

I'm thinking a Double-click on a small icon on the card?  Or even a mapkey - select and press L.

 

 

 

 

Thoughts?

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