(PSN)Dark-TailedFox Posted November 20, 2017 Share Posted November 20, 2017 After the update I've started noticing my pets treat doorways like they're always closed and can't walk through them without activating the "owner too far" teleport. Can this be looked at so that they can actually enter elevators and not be spotted by corpus techs/nullifiers/other annoying enemies when they can (and should) be safe in the confines of a room when in operator stance? (P.S. This is all doorways, but it's kind of annoying in already annoying spy missions.) (P.P.S. I hate spy missions because of Ivara on release then Harrow later on.) Link to comment Share on other sites More sharing options...
Kyoresh Posted November 20, 2017 Share Posted November 20, 2017 Yeah this is so annoying, but i think this is a known issue and DE will probably fix it....hopefully...some day...maybe Link to comment Share on other sites More sharing options...
(PSN)Dark-TailedFox Posted November 20, 2017 Author Share Posted November 20, 2017 Yep, literally every doorway, my Chesa can't even leave a small wing she walked into without teleporting out. I rather enjoy using the companions but I might be forced to use sentinels until its sorted out for anything ship related. :( Link to comment Share on other sites More sharing options...
Frosthaven83 Posted November 20, 2017 Share Posted November 20, 2017 (edited) Sometimes its in the middle of an open area, seems to be tile connection edge related. Last we heard on the active thread reporting it is that its "under investigation" with no time frame supplied. It'll definitely need to be fixed for Khora if her kavat uses the same subroutines. Edited November 20, 2017 by Frosthaven83 Link to comment Share on other sites More sharing options...
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