Almighty_Jado Posted November 28, 2017 Share Posted November 28, 2017 (edited) Alright, this is my first attempt at creating a standalone weapon concept, so you'll have to bear with me. Appearance: A pulsating rifle with tentacles writing at the base of the handle and along the bottom of the barrel. The rifle's midsection is covered in large swathes of infested flesh, with 6 pores pulsating at the top. The weapon's pulsating intensifies as its passive (explained below) stacks. Additionally, the pores squirt out infested guck when reloading. Yum! The Main Gimmick: As weapons these days are getting more and more unique (and more importantly, useful) passive effects, I decided to go for one of my own. To begin, this weapon has 0% critical chance. That means that it cannot crit, even with a maxed Point Strike. To compensate, it has a critical damage bonus of 4.0x, the highest of any primary we already have. "BUT JADO," you might say, "WITH NO CRIT CHANCE, YOU COULD STILL HAVE 200x CRIT DAMAGE MULTIPLIER AND IT'D BE USELESS!" Aha, dear friends, listen close. The Thrombolyst gains +2% BASE critical chance for every enemy it kills for 30 seconds. This bonus stacks 25 times for a total bonus of 50% BASE critical chance. Stacks fall off 2 at a time. "BUT JADO," you start complaining, "THAT WOULD MAKE THIS GUN TOO OP WITH A MAXED POINT STRIKE, VITAL SENSE, ARGON SCOPE, HUNTER MUNITIONS AND ALL THAT OTHER STUFF MAN!" That's where the catch comes in. For every stack you acquire, the duration of the bonus decreases by 1.10 seconds. So at 25 stacks, you have 2.5 seconds only to kill something and refresh the duration. This allows this thing to steamroll enemies as long as you can keep killing. Some other notes: Dying will reset your stack count to 0. Since you always start with no crit chance, building this gun for straight damage might be the best course of action, allowing the big crits to add onto the damage once you get rolling. Weapon is NOT hitscan, but with a fast enough projectile speed that it probably won't even matter. Base Weapon stats: Mastery Rank: 7 Slot: Primary Type: Rifle Trigger Type: Semi-Auto Ammo Type: Rifle Noise: Alarming Fire Rate: 3.5 Rounds Sec^-1 Accuracy: 20 Magazine: 18 Ammo Max: 400 Reload: 2 seconds Disposition: idfk lmao DAMAGE: 20 Puncture, 15 Impact, 15 Slash 50 total damage Critical Chance: 0-50% Critical Multiplier: 4.0x Status Chance: 10% Polarities: 1x, 1x Number Stuff: Spoiler Base Stats with no "Kill Stacks" Base Stats when at 25 "Kill Stacks" More details: Spoiler No Stacks: Max Stacks: Base Stats with a Decent 4-Forma build. NOTE: Primed Fast Hands might be good to make sure that you have more time to kill things after reloading with max stacks later on. Stats with build when at max stacks: Suggestions? Feedback? Gun too gross because I've been playing too much Scorn? You tell me, leave comments and I'll be sure to respond! Edited November 29, 2017 by Almighty_Jado changing the mag- I mean, the name Link to comment Share on other sites More sharing options...
DarkRuler2500 Posted November 28, 2017 Share Posted November 28, 2017 The drawback is a little too strong in my eyes, I'd like to build up and keep the bonus longer. However the idea of an evolving gun sounds very nice to me. :) Link to comment Share on other sites More sharing options...
(PSN)ArlenFiers Posted November 28, 2017 Share Posted November 28, 2017 I love it!! It reminds of the Signature Weapon I made for one of my new warframes here. Ours are different in practical use but share similar features! Link to comment Share on other sites More sharing options...
Almighty_Jado Posted November 28, 2017 Author Share Posted November 28, 2017 1 minute ago, (PS4)ArlenFiers said: I love it!! It reminds of the Signature Weapon I made for one of my new warframes here. Ours are different in practical use but share similar features! Link please, I'd be interested in taking a look Link to comment Share on other sites More sharing options...
(PSN)ArlenFiers Posted November 28, 2017 Share Posted November 28, 2017 3 minutes ago, Almighty_Jado said: Link please, I'd be interested in taking a look its at the bottum. I have yet to flesh out the stats and strategy with it yet. Please take a look! Since we both like the rifle idea I'd love to hear your take on the type I made. Link to comment Share on other sites More sharing options...
CreamedSoda Posted November 28, 2017 Share Posted November 28, 2017 (edited) Yeah I'd suggest making it have piss all damage so people actually do have to build it up so it's not some abused gun like most of the guns in the game. Cause you know. 4x is the highest multiplier in the game beside nukor and the nukor has a 1% crit chance. Edited November 28, 2017 by Whitestrake0 Link to comment Share on other sites More sharing options...
AzureIceDragon Posted November 28, 2017 Share Posted November 28, 2017 Not bad, Though I would like it's minimum duration for the buff be just short enough to reload then immediately shoot, so 2.5 seconds would prob be better, meaning that the decreasing time would be 1.1 rather than 1.15. Link to comment Share on other sites More sharing options...
Almighty_Jado Posted November 29, 2017 Author Share Posted November 29, 2017 Okay! I created some stats up. If some people want to do math and tell me if it's balanced or not.... or don't, I might just throw this thing through WF builder at some point and see what kind of monster I created Link to comment Share on other sites More sharing options...
Almighty_Jado Posted November 29, 2017 Author Share Posted November 29, 2017 (edited) 2 hours ago, Almighty_Jado said: Okay! I created some stats up. If some people want to do math and tell me if it's balanced or not.... or don't, I might just throw this thing through WF builder at some point and see what kind of monster I created UPDATE: So I went ahead and threw a build at it to see what kind of numbers I got. If anyone could tell me how it compares to current rifles that we have in the game already, that'd be great NOTE: Yes, I realize I didn't put Hunter Munitions in there. I know that would probably up the damage considerably, but I wanted a slightly better show of the gun's up front damage EDIT: renamed the darn gun Edited November 29, 2017 by Almighty_Jado Link to comment Share on other sites More sharing options...
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