Hiddenplate Posted July 31, 2013 Share Posted July 31, 2013 (edited) FEEDBACK 1 Sound effects volume of NPCs are weird when lowering down the volume effects and music EDIT: Example: When you lower down the music and sound effects volume to 50% the NPC sound is still 100%. So adding NPC Volume or something like that would solve that problem. :) Mic voice activation feature would be awesome. Edited July 31, 2013 by Hiddenplate Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted July 31, 2013 Share Posted July 31, 2013 Voice activation is an option in the, well, options. Link to comment Share on other sites More sharing options...
Hiddenplate Posted July 31, 2013 Author Share Posted July 31, 2013 Voice activation is an option in the, well, options. I know but you still have to click the button to speak. The thing I mean't was the mic activated by voice. Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted July 31, 2013 Share Posted July 31, 2013 I know but you still have to click the button to speak. The thing I mean't was the mic activated by voice. Better to click a button than be activated by voice. You never know when you will have to suddenly mute the mic, in this case go through the arduous process of going into option and clicking it off manually. Better safe than sorry in my opinion. Link to comment Share on other sites More sharing options...
Hiddenplate Posted July 31, 2013 Author Share Posted July 31, 2013 Better to click a button than be activated by voice. You never know when you will have to suddenly mute the mic, in this case go through the arduous process of going into option and clicking it off manually. Better safe than sorry in my opinion. Anyway... the toggle between button and voice activation would be great, because every gamer is individual and every player likes it kinda different you know :D so why not to add both functions? Link to comment Share on other sites More sharing options...
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