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Concept Mission Type: Protect The Civilians


Malikon
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Imagine a small settlement (10~15) of Naked Nicks or Corpus/Grineer civvies being attacked by a swarm of Infested.  I would imagine this could be a variant of the Defense/Mobile Defense style map, where the mission reward is directly influenced by what percentage of the civilians survive or the mission fails if all the civilians die.

 

Granted we're technically at war with the Corpus, Grineer, and Infested, but since we're supposed to be an honor-based society, wouldnt civilians be a "protected species"?

 

Thoughts?

 

 

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