Miss_Zechie Posted December 22, 2017 Share Posted December 22, 2017 (edited) So, for some reason with the latest patch, enemies killed by the Ballistica Prime no longer turn into ghosts which vanish after a few seconds, but rather they persist forever as allies until killed. It can get a bit ridiculous over time... (Most of these are allies) Edited December 22, 2017 by Miss_Zechie Forgot a word Link to comment Share on other sites More sharing options...
SamHaakSik Posted December 22, 2017 Share Posted December 22, 2017 I'm getting the same issue. I've amassed an army of over 200 units and my computer started to show some issue when the entire army entered the same tile as me. Link to comment Share on other sites More sharing options...
Mu_Gera Posted December 22, 2017 Share Posted December 22, 2017 Both neat and not, the ghosts are finally useful but that could cause some performance problems. Link to comment Share on other sites More sharing options...
Rickie26k Posted December 22, 2017 Share Posted December 22, 2017 *waves hand at Digital Extremes* There is no Ballistica Prime. Sadly, I've had and have enjoyed this bug. Saw a streamer confirm it aswell and she had a blast creating a war in Plains of Eidolon. Link to comment Share on other sites More sharing options...
Eibon21 Posted December 22, 2017 Share Posted December 22, 2017 Having the same problem(?) Not sure if i should consider it a problem though. definitely a bug, but maybe not a problem. until they start killing the server host at the very least Link to comment Share on other sites More sharing options...
KnightOw7 Posted December 22, 2017 Share Posted December 22, 2017 My son and I had someone tripping out on IO. LOL! Just look at your mini map and look at all the blue dots. It gets crazy. Link to comment Share on other sites More sharing options...
Draknock Posted December 22, 2017 Share Posted December 22, 2017 (edited) I too made many FRAAAANDS However it wouldn't spawn in anymore enemies and we couldn't finish the mission. Edited December 22, 2017 by Draknock Context Link to comment Share on other sites More sharing options...
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