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QoL: "Unstuck" command but for the mission itself


-CM-Machete
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How would you suggest they go about coding this mission fix command? It would be a lot more complex than just moving a player to a different location.

Don't get me wrong, I hate it when a mission isn't completable because of a bug. In general, though, it's best if programmers create fixes for bugs rather than workarounds.

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