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Titania Lantern


Horned_Fox
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Just a suggestion to make lantern more useable. I am assuming, based on my experiences, that lantern:

1) has somewhat of a spherical AOE. If you are on a map like ODD and it travels all the way to the ceiling enemies seem to not get affected by it.

2) Requires enemies to actually look in its direction before getting affected by it, which might be why it being on the ceiling causes it not to affect enemies.

3) Does not affect enemies that do not have line of sight to it. This again might be partially because of 2.

I would suggest making it a cylinder AOE and just making it so that enemies only need step into its radius to get attracted by it. I like the floating mechanic, but maybe making it so that it wants to gravitate towards the floor maybe making it so that you can some how tie it to a nearby object. So that it can float, but not so much so that it reduces its effectiveness.

Just a couple of suggestions

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