LuinCeltchar Posted February 8, 2018 Share Posted February 8, 2018 This bounty stage should be reduced to 2 minutes, 3 feels far too long. Link to comment Share on other sites More sharing options...
manimalia Posted February 8, 2018 Share Posted February 8, 2018 ...or even further. Link to comment Share on other sites More sharing options...
Zeratul81 Posted February 8, 2018 Share Posted February 8, 2018 I feel the Vault/Camp longer duration and static nature make them something that breaks the good flow of the Bounties otherwise. Naturally the bounties can not be too fast/easy but I imagine something could be done to help the situations as when I tend to get a Bounty with either of those it just feels like a better expirience. Though I find that for me personally it helps when I am doing other stuff between the different phases. It kinda depends on what locations of PoE the phases are. I tend to empty the mines from ore/gem nodes, destroy cannons and certain ships for Circuits and genereally gather all the other resources in the plains. But yeah, I agree. A lower timer would be good or perhaps a method of decreasing the timer depending how fast you are killing the enemies. This could be applied to both the Vault/Camp phases of bounties as both have constant enemy spawns no matter what the timer says. Especially now when we have to farm unvault relics from bounties there needs to be some serious balancing of the bounties time spent/difficulty/reward balance since its making it harder. Link to comment Share on other sites More sharing options...
LuinCeltchar Posted February 12, 2018 Author Share Posted February 12, 2018 (edited) 2 minutes feels perfect for protecting the armored vault (thank you DE), but the same should probably be done for the camp liberation stage. Edited February 12, 2018 by LuinCeltchar Link to comment Share on other sites More sharing options...
Agentcheese Posted February 12, 2018 Share Posted February 12, 2018 I also agree that it should be lowered to 2 minutes. also I would like to add that at level 25+ this mission becomes impossible for me to do solo. i can survive good enough myself and my weapons are doing decent damage. its just the vault is a static object that is so huge that by the time I have bullet jumped above it to clear out the enemies 3 melee grineer have already killed it. Link to comment Share on other sites More sharing options...
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