FollowTheFaceless Posted February 26, 2018 Share Posted February 26, 2018 While current rework of DS is not related to them anymore, I propose this concept for them: - High level missions (10-30 levels higher than the ordinary planet missions) - Completely random mission type (you don't know what type it will be, until you already enter). - Very rare special assassination type mission with its own boss, maybe (on high level planets chance of encounter is higher). As for visual part: completely infested place, totally unrecognizable to what faction it belongs before (if it's a spaceship)... or at least default infested locations. PS: As for rewards... it must be something motivating to go there. Link to comment Share on other sites More sharing options...
Morndawn Posted March 1, 2018 Share Posted March 1, 2018 When I was playing Harrow quest I was saying to myself: This is how I imagine Dark sector. But now it is just an ordinary infested mission with better farming. But if there would be really dark, like long abandoned forgotten ship with some dangerous monsters, that would be something interesting. Link to comment Share on other sites More sharing options...
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