Unknown924 Posted August 11, 2013 Share Posted August 11, 2013 The event basically requires playing a group if you want to get 100 points in a reasonable number of missions. The last event was actually similar: Soloing with only the basic corrupters would have taken a LOT of missions. What is a difference between the two events? The previous event allowed people to queue and play in groups. This way even people with very few friends that play Warframe and prefer not to be in a clan had a good chance at getting all 5 ammo conversion mods. In this event people with few friends/not in a clan have to find people through chat for every run they do(unless they want to do a very high number of runs. In the previous event they could get a corrupter then join a queue and play. This event would be a lot better for people if there was a way to queue for void missions like regular missions. A void queue would also help non-event void missions. ============================================================================= Implementation Idea: This is one way implementing a void queue could be done. Add an area for the void to the map. Add a mission for each void key type. Then allow players to unlock the ability to queue for them by trading in void keys. Each key traded in would allow a player to queue for a mission until they had completed it 4 times. This would prevent people from trying to freeload for no effort. The ability to manually join the void and invite people would still be in place for people that wanted to use it. Link to comment Share on other sites More sharing options...
Scheifen Posted August 11, 2013 Share Posted August 11, 2013 This is really long overdue, especially since some people can NOT host for the life of them. Link to comment Share on other sites More sharing options...
virgatetomb Posted August 11, 2013 Share Posted August 11, 2013 Bump Link to comment Share on other sites More sharing options...
HwXwH Posted August 11, 2013 Share Posted August 11, 2013 Bump Link to comment Share on other sites More sharing options...
Unknown924 Posted August 11, 2013 Author Share Posted August 11, 2013 This is really long overdue, especially since some people can NOT host for the life of them.Yeah. I have friend who can play Warframe but sucks at hosting. He generally hosts a void when there is only a single person joining him. Even them I get noticeable lag on my end.If DE added an option to host or not host along with a void queue system it would be perfect. My idea of allowing 4 completed runs per key traded in would stop people from just leaching by not hosting. Link to comment Share on other sites More sharing options...
felldian Posted August 11, 2013 Share Posted August 11, 2013 The void keys need to be opened up at last. This "Only the host may activate" system is in dire need of changing! Link to comment Share on other sites More sharing options...
1N33DM0N3Y Posted August 11, 2013 Share Posted August 11, 2013 Y u dont make a hostmigration during the load progress of a void missons Link to comment Share on other sites More sharing options...
omgeveryone9 Posted August 12, 2013 Share Posted August 12, 2013 <snip> Implementation Idea: This is one way implementing a void queue could be done. Add an area for the void to the map. Add a mission for each void key type. Then allow players to unlock the ability to queue for them by trading in void keys. Each key traded in would allow a player to queue for a mission until they had completed it 4 times. This would prevent people from trying to freeload for no effort. The ability to manually join the void and invite people would still be in place for people that wanted to use it. I somehow want this for non void mission as well... Link to comment Share on other sites More sharing options...
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