Jump to content
Koumei & the Five Fates: Share Bug Reports and Feedback Here! ×

Snapping of Dojo decor


Orcais
 Share

Recommended Posts

Morning DE and  tennos',

Please DE can your design team implement snapping of the pillars, stairs and catwalks, these are very painful to place them so that they align correctly,

You guys build the best ninja game and rich graphics hands down , but the building of structures ...:facepalm:

Looks good :thumbup:

https://imgur.com/JrV3gMm

Take 2:thumbdown:

https://imgur.com/quSrYTG

Take 3 :thumbdown:

https://imgur.com/cbQdO7l

best: Orcais

Link to comment
Share on other sites

When you're placing decorations around, hitting shift will make use of grid distance snapping. hit multiple times to rotate between no grid, 0.1 metter, 0.25 or 1m snapping distance. Same for when you are rotating, when holding the mouse's right button, hit shift to use: no angle snapping, 15º or 45º That should get rid of the misaligning. You may have to tweak your scaling to find the best sizes. (it's really all explained on the bottom right display)

Edited by Duduminador
Link to comment
Share on other sites

Thanks D for your input, I  do use these tools, but just my thoughts are that the time taken to place items so that they align correctly is just too painful, snapping would make placement of these item that are meant to be joined together (making them look decent) a lot easier.

Cheers for the reply.

Link to comment
Share on other sites

31 minutes ago, Orcais said:

Thanks D for your input, I  do use these tools, but just my thoughts are that the time taken to place items so that they align correctly is just too painful, snapping would make placement of these item that are meant to be joined together (making them look decent) a lot easier.

Cheers for the reply.

But if someone wanted to not have them snap, they can't. You'd need the ability to not use snapping if desired, not have it be intrinsically on for every piece.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...