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Capture and Hold on Plains


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The liberate a camp, capture and hold type mission needs to be modified.  It is one of the main sources of failure that I've encountered in pub groups, and it's not even the groups fault.  Half the time even with enemy radar type mods on, you can't tell where the enemies are dropping on the larger tile areas and you end up "losing control" of the area simply because you have no idea where the enemies are.  On the smaller camp areas it plays fine, if extremely boring, but when it hits a larger area, and the spawns are spread out, it's very easy to fail the bounty.  It especially makes it hard to solo the bounties.

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