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Bounties' success is totally dependent on host, and mostly fails when host migration happens.


Ratentaisou
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  1. Plague Star Bounties (and probably normal bounties too) auto-fail still hasn't been fixed, mainly happens when the host enters the gate before the 5 seconds countdown finishes, although it can still happen after the countdown.
  2. Host aborting the mission brings everyone out of the plains one out of four times.
  3. Host Migration causes the Plague Star bounty to reset, literally starting everything again from the getting the Thrax Toxin.

These are incredibly annoying bugs, why aren't these tested before the relaunch of Plague Star?

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