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Add Tap To Sprint For Gamepads


RageXicity
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I think all possible commands should be available for controller mapping. There can be no possible gain from limiting one portion of your user base.

That said, the commands should be split into categories so that a user can, at a glance, see what abilities are essential to gameplay.

Also, double binding anyone? Imagine reload and 'interact with object' on the same button!

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I think all possible commands should be available for controller mapping. There can be no possible gain from limiting one portion of your user base.

That said, the commands should be split into categories so that a user can, at a glance, see what abilities are essential to gameplay.

Also, double binding anyone? Imagine reload and 'interact with object' on the same button!

 

So make it like most games?

 

I'd be down. Idk any games that require you to hold to sprint on the thumbstick. And it for a good reason....fatigue

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