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Joining into a fissure late, no enemes spawning and no relic from kills before I joined.


Lumidia
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Why is such a game breaking bug still allowed to exist this far into the new relic-fissure system? Somehow that atrocious matchmaking pushed me into a game with 1 player at 10/10 and another at 9/10, map cleared, one or two fissure opened and that's all. That's it, no more mobs, no nothing, ran through entire map, no reactant from previous kills prior to me joining. Wasted a bunch of time and a radiant relic because of this buggy flawed system. A rather serious issue that still somehow exists this far into the relic-fissure implementation. 

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