HypoTherm Posted May 11, 2018 Share Posted May 11, 2018 So the sanctuary enemy pop in at spawn points around the map, but is there any chance of an animation/skin effect to cover the pop? Something like a Star Trek beam in effect, or some of Cephalon Simaris' square particles, to show that they are residents of Sanctuary (and as a reminder that this is a simulation?) The entry points to the MR practice booths have a cool example of what I mean. Link to comment Share on other sites More sharing options...
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