Elsoonde Posted May 18, 2018 Share Posted May 18, 2018 This is an issue I've been experiencing since I started playing in early March. When I'm using Taxon equipped with Artax, and it gets hit with a toxin attack (usually an AoE, but I'm not sure if that's necessary), it glitches out and spends the rest of the mission stuttering noisily and shooting its beam at my feet when it doesn't have an enemy target. This is extremely distracting and annoying, especially in a dark environment where the bright beam that's constantly flickering on keeps me from seeing anything else, and in missions where I have to pay attention to sound cues. I can replicate this fairly easily in the simulacrum by spawning a Nox and running into the goo bombs. The problem seems to be with the Taxon sentinel since the problem doesn't seem to occur using the Artax on the Helios, but I don't have another weapon I can test on the Taxon. Link to comment Share on other sites More sharing options...
Nareese Posted May 19, 2018 Share Posted May 19, 2018 Just want to add my +1 to this. This bug is incredibly annoying. Same replication steps. Have Taxon + Artax, and take a hit from Nox's goo. Happens to me 100% of the time. Link to comment Share on other sites More sharing options...
TheA5imilator Posted May 31, 2018 Share Posted May 31, 2018 Nox is already a pain but this bug makes him even more so. DE, fix it! Link to comment Share on other sites More sharing options...
Kubilhai Posted June 3, 2018 Share Posted June 3, 2018 Same here! Link to comment Share on other sites More sharing options...
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