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Archwing Weapons: Mod Priority Broken and Mods bugged


Absolute_Kriatura
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Since last big update + 2 hotfixes there is a problem with Archwing mod priority or certain mods bugged, resulting in wrong elemental combo combinations.

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I think both 60/60 status archwing mods: [Magma Chamber] and [Searing Steel] might be the ones giving troubles here.

Also I've noticed Idle animation for Archwing melee weapons is incorrect too, game shows idle Archwing weapon instead.

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I've run into this every time as well. Oddly, I first saw it when I slotted Charged Shell into a previously open slot of my Fluctus. When I put the mod that only affected charge rate in, it changed the combined damage types.

 

It seems that the Fire Element is combined first. I do not have the dual-stat mods that Earth_Soldier has, so I do not believe it's specific to those two mods.

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  • 2 weeks later...

Bump, everything archwing related is still a mess, mods priority are messed up (even some specific archwing related mods are broken), some archwing animations are still borked and even some archwing abilities like 4th one from Itzal can't be used properly.

Sure you can get to the root of the issues.

An archwing lover trying to fly safe!

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