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Enemy spawns lower than usual?


LuckyCharm
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Hey guys, 

It seems to me that enemy spawns are lower than usual for some reason. When playing fissure missions earlier today with a full party it was really hard for the first few rewards to even get enough reactant in time with enemies spawning for us in groups of 1-3 enemies and rather spread out or unalerted. The same was true later when I did elite sanctuary onslaught, and while we managed to complete the first few maps with little efficiency drop enemy spawns were so scarce that was only due to the efficiency pick ups. The first 4 waves of eos netted me a measly 14k focus all together with a booster.  Prior weeks you could get at least 14k in one round, usually 30k+ with a booster. What's happened since the last patch? 

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