Konnstruct Posted February 9, 2013 Share Posted February 9, 2013 So, I noticed that the footstep sounds for characters is the same no matter what you are walking on, being that of walking on metal grate-like surfaces. This works great for the majority of ship missions, but is odd when walking on a rocky surface in an asteroid base or a solid metal surface, etc. Anyone else agree? Link to comment Share on other sites More sharing options...
Proteo Posted February 9, 2013 Share Posted February 9, 2013 Yes, of course Link to comment Share on other sites More sharing options...
Aspergo Posted February 9, 2013 Share Posted February 9, 2013 I agree to this, futhermore I would love for different Warframes to have differently heavy footsteps. Light, agile frames should step lightly, while Rhino's footsteps should be deep and thundering. Link to comment Share on other sites More sharing options...
Konnstruct Posted February 9, 2013 Author Share Posted February 9, 2013 I agree to this, futhermore I would love for different Warframes to have differently heavy footsteps. Light, agile frames should step lightly, while Rhino's footsteps should be deep and thundering. Ash: *tink* *tink* *tink* Rhino: *BOOM* *BOOM* *BOOM* Link to comment Share on other sites More sharing options...
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