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Game Suggestion: MASSIVE MULTIPLAYER MISSION/MAP!!


AbsurdSpark
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10 hours ago, NeithanDiniem said:

You don't think DE has thought of that? Do you understand how expensive buying, maintaining, and building servers are for a multi-national multiplayer game? DE is a small company. Less than 170 people working there. Fortnite is run by Epic Games, who have over 700 employees. Huge difference in income, investors, and capability. DE has no means of running servers for something like this, they can barely add to the servers that maintain the player profiles. It took them over a year of players begging quite earnestly for DE to split the Syandana from the cosmetic armor color pallets due to server size alone. Running several servers able to handle 50 player matches PVPVE with all the AI calculations with any means of acceptable connection and latency is asking for a Kilometer when all you have room and capability for is a meter.

Wow didnt know it was like that thanks for the info maybe start a lot smaller then lol like 8 or 10 idk how laggy the old raids were but hopefully a revamped raid would be nice idk i just feel the current missions are losing its excitement im not big into farming all the parts and frames just looking for some more exciting and intense combat

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Le 01/07/2018 à 22:42, NeithanDiniem a dit :

You don't think DE has thought of that? Do you understand how expensive buying, maintaining, and building servers are for a multi-national multiplayer game? DE is a small company. Less than 170 people working there. Fortnite is run by Epic Games, who have over 700 employees. Huge difference in income, investors, and capability. DE has no means of running servers for something like this, they can barely add to the servers that maintain the player profiles. It took them over a year of players begging quite earnestly for DE to split the Syandana from the cosmetic armor color pallets due to server size alone. Running several servers able to handle 50 player matches PVPVE with all the AI calculations with any means of acceptable connection and latency is asking for a Kilometer when all you have room and capability for is a meter.

Servers were expensive 10 years ago, today with AWS and google they're much cheaper.

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1 hour ago, sixmille said:

Servers were expensive 10 years ago, today with AWS and google they're much cheaper.

Except you have zero idea if those servers are even applicable to the game. How many SSL certifications does Warframe require? how many times would DE have to send out an invalidation request? How much is the fee to update the game framework on the servers? How much data transfer is done per player per connection? How well do these servers operate for PC and console? Yes AWS and google offer services, but that doesn't mean it doesn't come with hooks and baggage alongside it or that it will even work for DE's needs.

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