DeadlyNerd Posted August 24, 2013 Share Posted August 24, 2013 For a weapon that's built around normal attacks, its normal damage is still outclassed by its charge damage. Crit chance isn't a reliable source of damage as it's >chance<. Melee needs a normal damage boost in general, but it's most felt when using a weapon that's designed to slice and dice. Link to comment Share on other sites More sharing options...
Dasmir Posted August 24, 2013 Share Posted August 24, 2013 Its outdated dealt with it until patch 10 Link to comment Share on other sites More sharing options...
Brimir Posted August 24, 2013 Share Posted August 24, 2013 Who in their right mind uses Dual Zoren for attacking? It is a mount! Link to comment Share on other sites More sharing options...
VKhaun Posted August 24, 2013 Share Posted August 24, 2013 I don't think I'll ever use Dual Zorren unless the combo is changed. Right now even if you build it crit and spam light attacks, you walk forward in big giant steps as you swing it and you end up hitting different targets or missing entirely. If I could block and then smack an ancient around for a bit standing still, or hold a doorways against a mob of light infested I would definitely use them. Link to comment Share on other sites More sharing options...
Earz Posted August 24, 2013 Share Posted August 24, 2013 Zorens are a travel power. Link to comment Share on other sites More sharing options...
__Kanade__ Posted August 25, 2013 Share Posted August 25, 2013 (edited) Dual Zorens are only good for Ash, and with max Fury, Sundering Strike, Pure Steel and Organ Shatter. Dual Zorens becomes the ultimate weapon for Ash. You can clean out an entire room faster than with a Gorgon or whatever. And to maximize it, max out Continuity and Constitution to use Smoke Bomb to it's fullest. The critical buff you receive from Smoke Bomb makes Dual Zorens that much more lethal. Edited August 25, 2013 by __Kanade__ Link to comment Share on other sites More sharing options...
Eirshy Posted August 25, 2013 Share Posted August 25, 2013 (edited) What the... Dual Zorens are for mobility. All aboard the Zorencopter! *Aerial Spin Attack* *Flies >50m Forward Whenever and Wherever* Anyways yeah, incoming damage system rework. Also, try them on Saryn with Contagion going. They actually work out pretty decent with it, back when I was leveling them at least. Also @ Kanade, Smoke Bomb and Invis are NOT crit buffs, they're straight melee damage buffs (they just give yellow numbers). The buff stacks with crit ("red crits" are stealth-buffed crits). And if you really want a beast weapon for them, go charging with an Orthos or Orthos Prime, and laugh as you deal gun-quality DPS by holding E. Edited August 25, 2013 by TheBlueJelly Link to comment Share on other sites More sharing options...
Paradoxbomb Posted August 25, 2013 Share Posted August 25, 2013 Makes weapon for quick attacks. Quick attacks can't ignore armor. Makes sense. Link to comment Share on other sites More sharing options...
DeadlyNerd Posted August 25, 2013 Author Share Posted August 25, 2013 (edited) Dual Zorens are only good for Ash, and with max Fury, Sundering Strike, Pure Steel and Organ Shatter. Dual Zorens becomes the ultimate weapon for Ash. You can clean out an entire room faster than with a Gorgon or whatever. And to maximize it, max out Continuity and Constitution to use Smoke Bomb to it's fullest. The critical buff you receive from Smoke Bomb makes Dual Zorens that much more lethal. I AM speaking from the Ash perspective. Even with smoke screen lvl60+ trash mobs drop too slow for a weapon that's been fully modded. Anyway, why should the weapon be "lethal" on 1 frame and just a mount on all others? Shouldn't it be lethal on every frame and then that 1 frame just makes a lot better use of it? It's advertised on frost after all. Edited August 25, 2013 by DeadlyNerd Link to comment Share on other sites More sharing options...
Nantlais Posted August 25, 2013 Share Posted August 25, 2013 Dual ether are a better alternative. With max fury you can stravel about the same distance as zoren. Its got double the base attack, triple damage to light infested, AND armour ignore. Zorencopter are really only better for slightly more utility Link to comment Share on other sites More sharing options...
Eirshy Posted August 25, 2013 Share Posted August 25, 2013 (edited) Dual ether are a better alternative. With max fury you can stravel about the same distance as zoren. Its got double the base attack, triple damage to light infested, AND armour ignore. Zorencopter are really only better for slightly more utility As someone who has a potato'd DE and DZ, I'd like to say "noooo you're wrong" if you think that Ether slides are even remotely on-par with Zoren slides. The distance traveled is based on the aspd of the weapon; in that regard, Orthos Prime has a better helicopter distance than Dual Ether, and Fang is about 25% less of a launch than the Zorens (while being more than the Ether by about 20% of the Ether's distance) Edited August 25, 2013 by TheBlueJelly Link to comment Share on other sites More sharing options...
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