Hello! After looking up multiple Index builds for Rhino, I could not help but find small things that were wrong with them. For example, they would have Flow for Rhino(normally the carrier) who would only be picking up an Energy Orb to put on Iron Skin. He does not need Flow when his Energy will constantly be draining from Financial Stress. I came up with this build and I would like feedback on it please since I have NOT actually made this yet. This is my goal I am working towards and would like to save Forma if this is not optimal for a new player to make. Thank you very much for the feedback!
Corrosive Projection: Most of the enemies have armor in the Index and it makes killing them faster.
Energy Conversion: You HAVE to pick up an Energy Orb that spawns at set points on the map to use your abilities. This will always be active for Iron Skin. Enemy Sense: Gives you the direction the enemy is facing and how many so you do not go guns blazing on a three versus one and potentially lose your team the match.
(This has saved me more than I can remember)
Transient Fortitude: Gives you a lot of Power Strength for no actual loss in The Index since Iron Skin is the ability you will be using 99% of the time.
Augur Secrets: Flat Power Strength with no downsides
Intensify: Flat Power Strength with no downsides
Steel Fiber: Gives more Armor to increase the Iron Skin Multipler
Armored Agility: Gives more Armor to increase the Iron Skin Multipler and Sprint Speed to help going back and forth on the map quicker.
Streamline: Makes Iron Skin cost 35 which is useful since whenever I pick up an Energy Orb it takes one to two seconds to let me actually use Iron Skin and that could mean life or death.
(May be my own issue)
Iron Sharpnel: Lets you cast Iron Skin even if it is still active. Very useful when you only have 20%< left on it.
Mods not used:
Vitality: Since Iron Skin uses the base HP of your Warframe I found this not useful after six or more gems since your HP would be so low.
(Please correct me if Financial Stress Debuff does not affect the base)
Blind Rage: Would make Iron Skin cost too much even with Fleeting Expertise with the issue I have about Iron Skin taking one to two seconds to cast after an Energy Orb pick up.
Umbral Set: Do not have the Endo for such an invesment since I am still relatively new to the game.
Question
Naztalgic_
Hello! After looking up multiple Index builds for Rhino, I could not help but find small things that were wrong with them. For example, they would have Flow for Rhino(normally the carrier) who would only be picking up an Energy Orb to put on Iron Skin. He does not need Flow when his Energy will constantly be draining from Financial Stress. I came up with this build and I would like feedback on it please since I have NOT actually made this yet. This is my goal I am working towards and would like to save Forma if this is not optimal for a new player to make. Thank you very much for the feedback!
http://warframe-builder.com/Warframes/Builder/Rhino_prime/t_30_2400243030_5-6-5-6-3-5-19-1-10-34-8-5-58-9-5-411-4-10-472-7-0-544-5-5-726-0-5-860-2-5_726-8-19-7-860-7-6-11-411-8-544-6-5-5-472-6-34-14-58-9_0/en/1-0-23/0
The Mods and why:
Corrosive Projection: Most of the enemies have armor in the Index and it makes killing them faster.
Energy Conversion: You HAVE to pick up an Energy Orb that spawns at set points on the map to use your abilities. This will always be active for Iron Skin.
Enemy Sense: Gives you the direction the enemy is facing and how many so you do not go guns blazing on a three versus one and potentially lose your team the match.
(This has saved me more than I can remember)
Transient Fortitude: Gives you a lot of Power Strength for no actual loss in The Index since Iron Skin is the ability you will be using 99% of the time.
Augur Secrets: Flat Power Strength with no downsides
Intensify: Flat Power Strength with no downsides
Steel Fiber: Gives more Armor to increase the Iron Skin Multipler
Armored Agility: Gives more Armor to increase the Iron Skin Multipler and Sprint Speed to help going back and forth on the map quicker.
Streamline: Makes Iron Skin cost 35 which is useful since whenever I pick up an Energy Orb it takes one to two seconds to let me actually use Iron Skin and that could mean life or death.
(May be my own issue)
Iron Sharpnel: Lets you cast Iron Skin even if it is still active. Very useful when you only have 20%< left on it.
Mods not used:
Vitality: Since Iron Skin uses the base HP of your Warframe I found this not useful after six or more gems since your HP would be so low.
(Please correct me if Financial Stress Debuff does not affect the base)
Blind Rage: Would make Iron Skin cost too much even with Fleeting Expertise with the issue I have about Iron Skin taking one to two seconds to cast after an Energy Orb pick up.
Umbral Set: Do not have the Endo for such an invesment since I am still relatively new to the game.
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