Jump to content

(PSN)mmcareen

PSN Member
  • Posts

    683
  • Joined

  • Last visited

Posts posted by (PSN)mmcareen

  1. Can we get the option to stay on a tab when loading in and our of a mission.  I'm in a small clan, so usually I like to stay in alliance tab, but then I load into a mission, it switches me to squad, so I remember to switch to alliance, finish the mission, it switches me back to squad.  I just got to remember, every single time I do something, its annoying.  Even just a simple set as default tab so it automatically switches to whatever tab I set would be good enough. 

  2. So with attempt to make clans great again.  Have you guys considered giving Warlords the option to enable a second tab for their clan or alliance?  Some alliances are still pretty active, and to insure their alliance is actually helpful, they don't allow trading in alliance tab.  Having a second tab would enable those highly active clans or alliances to remain helpful and to allow trading.  Is that something you guys have considered?   If so why are ye against it?

  3. Have you ever considered making a New Game Plus for Warframe.  So basically for someone like me, any other start chart planets, Lith and even Meso fissures are just plan boring as hell.  Was running a few vaulted Lith relics with some new clan members the other day, and after awhile I was just, already I got to get of Warframe, I was that bored.  So why not have a New Game Plus for Warframe, basically, after you complete your entire star chart, all your quest, and maxed out all the normal star chart frames, a more difficult star chart is born.  Earth starts at level 40 or 50, same with Lith, there would be a option to switch to the normal one of course, but it would be something to make the low level stuff more enjoyable as it wouldn't be low level anymore.  You could also make it so you get slightly better rewards, would be good motivation to do everything then.  No taxis allowed haha

  4. Spawn rates?  This has been asked for a long time, but what about giving us the option of changing the spawn rate of enemies.  As we know, more players in the squad, more enemies spawn.  This is very harmful for any solo player trying to farm resources.  Have you guys considered giving the host the option to set the enemy spawn, basically if a solo player goes to go into a mission, he can set his spawn rate at 1, 2, 3, 4 players, and even though his alone, the game will spawn enemies based on his setting.  This of course would only be able to be increased, so if 3 players go into a mission, then it can only be set for 3, 4..

  5. So as well all know, Prime Access/Accessories as been DEs "Bread and Butter", have you guys ever considered ever considered breaking up the Prime Accessories?  I know there has been a few posts about this, and I'm in complete agreement with it.  I love Warframe, I way too many hours in it, I would love to support the game but I can't justify spending $79.99(Canadian), on the Accessories bundle just to support you guys.  I'm not buying prime access, I like to farm my stuff, I don't need platinum, I'm actually at the point where even if I never trade another thing, I will never need to buy platinum.  I buy the 30 day boosters from the market, so the 90 day boosters are no good to me.  So its 80 dollars for 2 accessories.  I can't justify that, as well I'm sure a lot of other people can't either.  Have you ever considered selling just the Accessories, NO PLATINUM, on top of what you currently sell?

  6. Void Trace overflow.  Can we please have a over flow added to our Void Traces.  Basically if your limit is 500 void traces, you have 92 going in, and get a total of 602 in the mission, when you extract you would have 694 in your inventory.  Yes your cap is 500, so if you went down to your relic system, you'd see in red, 694/500, you would either have to use your extra void traces then, or lose them the second you left your ship, dojo, relay. mission, closed the game, didn't matter, they would be gone.  BUT at least this way you don't have to be like, time to leave, I'm capped on traces, you can keep going, keep having fun and still use ALL the traces you get in the mission.  You just got to use the extras right away :)

  7. Lets talk about reactant, I understand why you added this, it helps detour AFKers, but can we at least make it so that either vacuum picks them up or they are drawn to any Warframe that has a relic within 5 meters.  I say this because its so frustration with you are trying to do a relic mission and I have to try to run over that 1 reactant 5 times before I actually pick it up.  Can't be sure if its lag or if I just missed it.  If it is drawn to us then I wouldn't have to worry about it because if its lag, then I will know I went close enough that I only have to give it a few seconds and it will pop up

  8. First of, you can't please everyone.  I have been with this game long enough to like a lot of things ye guys have changed, understood why you changed others, and disagree with a couple of things ye have done.  I still love the game, still play daily.  One of the biggest changes I didn't like was the old endless to the new one and its not the keys.  My biggest problem with the new endless system, is that it kill all momentum.  Every 5 minutes you have the enemy take a coffee break in a survival so we can pick our reward and our next relic.  Has DE ever considered adding a pre-load relics option before a mission, or allowing us to pick all our rewards at the end of the mission.  Goes back to your ship, exit the mission result screen then another list pop up, your 4 5 minute rewards on the first row, 10 minutes on the second, 15 on the third.  You click all the ones you want, click confirm, and you're done, you get the same rewards you would have without interrupting the pace.

  9. Hello, I had a question about rare chests.  So we do a Corpus mission, find a rare chest, you get fieldron, Grineer mission you get Detonite Injector, void mission you get a forma, you do a infested mission.... you get whatever the original tileset would give?  The infestation affects both flesh and machines, so why doesn't the infestation change the resource into mutagen mass?

  10. I have been asking this question for a good few months now.  So the Stalker Acolytes have returned twice now, with no Misery is site.  Is there a reason for this?  Would you guys consider next maybe just doing a Misery weekend instead?  Need 2 scans of him to complete my codex, thanks to a bug with violence and bladestorm, I messed up getting them originally and support doesn't have access to that part of the game.  Yes, I have already contracted them.  Side-node, your support team is BY FAR the best I have ever seen.

  11. I have always been against asking questions about Umbra as you will tell us when there is stuff to tell.  The community however have been rather, vocal on the topic, with their biggest comment being China has Umbra so why can't we have him.  I also remember DE Steve saying (Rebecca this is your chance to pass the question of to Steve) he wanted Umbra to be his own frame not just a reskin.  To me however, what China has is a re-skin, its their version of Excalibur Prime.  So my only question about Umbra, before I got back to don't tell us anything until you are ready to deploy is:  Is your plan for Umbra to make them a "darker version of the Warframes", possible with similar but corrupted powers, or is it exactly like what China has, just a cooler looking version of the old frame?

  12. Seeing as someone asked about the never to return, any update on your stance about Braton Vandal and Lato Vandal, are they still in the "Maybe" pile or have they moved to we are keeping them as a close beta reward or moving to now you just got to wait?

  13. 3 minutes ago, Yato3 said:

    Hello DE members I have one question I want to ask you:

    Will Excalibur prime be brought to  the void relics? I really want to own him and I believe many people want him too. "Without forgetting skana prime"

    DE has said Excalibur Prime, Skana Prime and Lato Prime will not be returning, they are Founder pack items only, never to be available again.

  14. As a person who plays both on PS4 and PC, 7000 hours across the 2(yes I play way too much Warframe), I was wondering if there was any plans on adjusting the way invasions work on console.  Our basic issue is not enough people run them, PC invasions usually end in 24 hours, while console(or at least ps4, can't speak for xbox) can sit there for 4 or 5 days.  Maybe adding a auto timer that ended them after 48 hours would help those who actually do them.  Infested invasions doesn't seem to be a problem, just the grineer vs corpus

  15. Hello, I'm just wondering if we will ever have the ability to link our cosmetic builds to our mod builds.  As with old Arcane helmets, and Arcane Enhancements, every though its the same frame, certain builds benefit more from one another while another build using a different arcane.  It can be annoying to have to regularly switch on and off your Arcane Aura helmet, or your energize for your grace. 

    I think make a post about this which got zero traction but it explains it a lot better then my brief explanation above.

     

  16. Hello, I have a question about riven mods.  So I have been seeing a lot of people lately comment on you need to get a negative stat to insure the highest stat on your positive stats.  To me this only seems like 1 of the so many assumed rumors that we have had over the years.  Remember no running in survivals as it makes your life support drain quicker.  So my question to you, is are Riven mod stats independent of each other or is it true that 1 stat does influence another?

  17. Highly active, and dedicated to helping each other.  We offer raid schools, help with missions, the works.  I, myself have taught multiple people JV who has sense gone on to teach others.  We have a High Council who deal with issues, vote on rules and changes, to insure fairness and to prevent a dictatorship.  We explain everything to a warlord, about our rules and goals before they join, so do not expect to get a invite right away.  Our clans have even send members to help other clans with their Hema research, help complete it then return to their original clan.  That's a family right there.... care to be a part of it?

  18. So I'm hoping for a little quality of life option to be added to the game.  I want to see the option to link a cosmetic build under the mod section.  So basically when set up ours there would also be a drop down box to set which cosmetic build we want to have.  I know its such a minor thing but it would be notice not having to change helmets and Syandana or remember to change my cosmetic config when I change my build.  Some examples of this would be:

    1. Banshee

    (a) Sonar:  I like to use my Arcane Chorus Helmet with Arcane Energize Syandana so that would be my cosmetic build A

    (b) Balanced: I like to use Arcane Grace on this one as its my raid build, don't overly care about the helmet.  So this would be my config B on her.

    (c) Quake:  I would like to use double Energize for this so that would be my cosmetic config 3

     

    2. Trinity

    (a)EV - I don't overly care about Arcanes on this build so most likely would just be Fashion frame all the way so this would be my cosmetic config A

    (b)Bless - Arcane Aura and Arcane Grace(grace doesn't really serve a purpose, I just like the Syandana I have it on) So cosmetic config B

    (c)Balanced - This would also be config B

     

    So again what I am suggestion is just give us the option to set which cosmetic build is tied to a mod build.  So anytime I switch the my Banshee Quake build, it automatically changes to my Banshees cosmetic config C so I have what I actually want equipped.  This also allows us to have different colours for each 1 of our builds if we want to.  All builds would be defaulted as Cosmetic build A as well that way it would not affect anyone who isn't at that point in the game or just doesn't care.

×
×
  • Create New...