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Rusalki

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Posts posted by Rusalki

  1. That solution, in a way, exists. Using your starting Platinum to do this... is definitely a good option. We are looking at adding small amounts of Platinum during the daily sign-in rewards as well.

    Steve, have you considered pinning an official topic of known issues, upcoming fixes, and things that are getting looked at? It's getting tiresome answering the same questions day in day out, much less seeing them.

  2. I'd like to remind all the posters in this thread that this is a closed beta feedback forum. It's not a place to rally for causes, nor is it a place for bickering. If you're on this forum, you are a tester first and foremost.

    Search for relevant topics before you start a new one, leave helpful feedback, and remember the rules and guidelines. If you really find it that difficult to do those things, wait for the game to launch officially before you start S#&$ting up the forums.

  3. Gorgon:

    + Highest DPS rifle

    + Large magazine

    -Very inaccurate beyond medium range

    Braton:

    + Best all-situations rifle

    Hek:

    + Best shotgun in-game

    Aklato:

    + Best all-situations pistol

    Lex:

    + Heavy damage

    + Accurate, for a pistol

    - Slow fire rate

    Weapons that I hate:

    Bo

    Afuris

    Boar

    Burston

  4. ITT: People who don't understand statistics.

    Does anyone know the delay between alert poppups?

    It's randomized, but if you've got the whole system unlocked there's a good chance of one popping every half an hour or so, sometimes even 2-5 at the same time.

  5. That thread merely lists artifacts, doesn't show their source.

    Odd, could've sworn this was part of it...

    ARTIFACTS :

    [...] They can be found in some alert missions (about 30% of them) as a mission completion reward (you don't have to actually find them, they are just awarded at the mission ending). If an alert gives you an artifact as a reward, it will be listed in the rewards list before starting the mission as a "random reward".

  6. i dont see any reason for Greeniers to be infected.. as far i know virus is "nanites" or something that wich targets robo-stuff wich Corpus consists off while Greeniers just humans in armor

    Interestingly, Corpus crewmen are humans wearing suits - Capture missions have you nabbing them with their helmets off. Additionally, Lotus mentions "bio-signals" when referring to the Infested. Neurodes are described as "Biotech sensor organ harvested from Infested entities". Also, the Golem's transmissions to the player seem to be about the player "consuming" the Infested.

    That's about all I gathered from in-game information so it's just speculation, but I feel like it makes a compelling case. And even then, simply Infected Grineer armor can't be that impossible, can it?

    I have a dream ;__;

  7. Alert missions with [?] reward payouts. Check each Alert mission that shows up underneath the Alerts dropdown bar - they'll display possible post-mission rewards, usually credits. There's a 30% chance of an Alert mission having a [?] reward.

    There's also this thread, if you used search, or check pinned threads... https://forums.warframe.com/index.php?/topic/1717-mods-artifacts-list-explanations-as-of-update-52-20130108-1046/

  8. Daily rewards aren't item-specific anymore, so it's for your currently equipped frame. Much like how the Braton is featured for Primary Weapon XP, or the Lato(?) is used for Pistol, or Skana for Melee.

  9. I think weapon maintenance would be a decent credit sink. Like every mission, your weapon's durability drops by 1%, each percent would cost 50 or 100 credits to repair.

    When weapon durability drops below 70%, it's stats are reduced by 15%.

    Honestly, I despise the durability/repair mechanic. So very much. As a player, I feel like I'm being punished just for playing the game. As a function, it only exists as a sink for currency - nothing else. Players have to take repair breaks and flip through windows, confirming the repair for each item, and having an item break in combat...ugh. It's just such a chore!

    But if Warframe absolutely must have this mechanic, I suppose I could cope. Just, ugh.

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